You could put it in any deck but it's too expensive and slow for a deck that doesn't intent to get a bit more stuff on the board, and thus also using the tokens. So you could use it in a zoo type deck with only some of the better murlocs, and token generators/synergy and whatever. If you're actually in the lategame with this, and played Justicar, and stuff like Competitive Spirit, then the Knight is crazy value probably. But really only when the deck is based around it. Otherwise you just play normal midrange/dragons, there you'll have better plays in the mid/lategame rather than a random Murloc Knight.
I can't imagine any worthwhile Paladin inspire deck.
I'm really looking forward to seeing this guy pop out of Neptulon. That's about it though. Without some wildly strong new Murloc cards, I can't envision myself playing a Murloc themed deck again (not since pre-Naxx), and I don't think a 4-mana 3/4 is good enough. However, coming from Neptulon, the guy extends the Murloc explosion of a late-game Shaman, and in that context, the card will be fantastic!
I'm really looking forward to seeing this guy pop out of Neptulon. That's about it though. Without some wildly strong new Murloc cards, I can't envision myself playing a Murloc themed deck again (not since pre-Naxx), and I don't think a 4-mana 3/4 is good enough. However, coming from Neptulon, the guy extends the Murloc explosion of a late-game Shaman, and in that context, the card will be fantastic!
Oh man Neptulon value. I wish murloc shaman would have worked out.
This card doesn't make Murloc Paladin viable, not in the slightest. This is just a really good card in inspire focused Paladin decks and even just a decent replacement for Piloted Shredder.
Murloc Knight fucking owns. It's crazy to get a warleader and make him a 5/5, or get the charger. He is really good. Using him in a midrange deck with no other murlocs and he is damn near MVP.
I got him out of Neptulon last night. Played the Knight first, he stuck then I totem and got a second kinght. Dropped a couple of synergy murlocs after a timely Lava Shock, and my board was insane. Had murk eye in hand, never had to play him. Murloc Knight is the sleeper of the set thus far.
Yep such a good card. It's a decent 4 drop and as a 6 drop gives instant value. very nice in midrange actually, wondering if a murloc paladin deck would work or if this card would be good in a control deck.
I'm liking him a lot more than I thought... Dropping a Silver Hand Recruit + a random Murloc for 2 mana is great, even if he lasts 1-2 turns you're getting some great value and adding pressure to the board. Wouldn't want to try a Murloc Paladin deck, but for some added board pressure in Midrange/Control, I enjoy it so far.
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What do you guys think? Only viable in a murloc deck, inspire deck or could it see play in a normal midrange deck?
You could put it in any deck but it's too expensive and slow for a deck that doesn't intent to get a bit more stuff on the board, and thus also using the tokens. So you could use it in a zoo type deck with only some of the better murlocs, and token generators/synergy and whatever. If you're actually in the lategame with this, and played Justicar, and stuff like Competitive Spirit, then the Knight is crazy value probably. But really only when the deck is based around it. Otherwise you just play normal midrange/dragons, there you'll have better plays in the mid/lategame rather than a random Murloc Knight.
I can't imagine any worthwhile Paladin inspire deck.
I'm really looking forward to seeing this guy pop out of Neptulon. That's about it though. Without some wildly strong new Murloc cards, I can't envision myself playing a Murloc themed deck again (not since pre-Naxx), and I don't think a 4-mana 3/4 is good enough. However, coming from Neptulon, the guy extends the Murloc explosion of a late-game Shaman, and in that context, the card will be fantastic!
Oh man Neptulon value. I wish murloc shaman would have worked out.
This card doesn't make Murloc Paladin viable, not in the slightest. This is just a really good card in inspire focused Paladin decks and even just a decent replacement for Piloted Shredder.
I fucking love this card! I will definitely try to build a deck that will take advantage of it!
For the few hours that I've been playing this card, got to say I'm enjoying it quite a bit!
This can give any deck a murloc feel. But works well with murlglglrladin decks too. I've been enjoying playing it.
Same here, inspire cards seem really good, especially when your opponent can't remove them or if you have a deck build around that mechanism.
You don't even need to make a murloc paladin deck, he fits well in a midrange deck
Murloc Knight fucking owns. It's crazy to get a warleader and make him a 5/5, or get the charger. He is really good. Using him in a midrange deck with no other murlocs and he is damn near MVP.
Murloc Knight summoning a Murloc Knight is quite honestly, the greatest thing ever. Only drawing 5 secrets from Mysterious Challenger can compete.
Funny how a Paladin played it against me and got 2x The Legendary Charge Murloc. Yep new cancer meta.
I don't think Shredder is necessary at all actually. Murloc Knight makes for a great replacement.
i like dropping him on turn 4 to be honest, it either sticks around the next turn or bait out a removal..... either way, its entertaining....
i wish i have the screenshot where i got triple murloc knight by turn 6 and watch my opponent's face hunter cried.....
That's what I'm thinking as well. He's a solid alternate choice.
It's also a good buff to Neptulon
I got him out of Neptulon last night. Played the Knight first, he stuck then I totem and got a second kinght. Dropped a couple of synergy murlocs after a timely Lava Shock, and my board was insane. Had murk eye in hand, never had to play him. Murloc Knight is the sleeper of the set thus far.
Yep such a good card. It's a decent 4 drop and as a 6 drop gives instant value. very nice in midrange actually, wondering if a murloc paladin deck would work or if this card would be good in a control deck.
I'm liking him a lot more than I thought... Dropping a Silver Hand Recruit + a random Murloc for 2 mana is great, even if he lasts 1-2 turns you're getting some great value and adding pressure to the board. Wouldn't want to try a Murloc Paladin deck, but for some added board pressure in Midrange/Control, I enjoy it so far.