It's basically every spellpower minion + every freeze effect... and also Archmage Antonidas. The idea is to kill your opponent with beefed up spells, and keep him from killing you by freezing his stuff.
It is sad that you don't use all the secrets and the mage specific minions who come with them. they are incredibly strong.
in your deck, your minions won't be able to help you gain the board control, they are neither stealth, taunt nor with huge HP. It means that they will die as soon as they will hit the board and you will need your spells to keep you alive. Board control is everything when you want your minions to affect the game, like SP minions.
anyway, if you want to keep building this deck, I suggest you to add Mirror Image. It will synergize nicely with the Ancient Mage and it will drastically increase the chances that your guys survive one turn. Also, you may want to add something that can deal with a weapon.
Its a weak deck imo. No draw power and not enough control. SP sounds awesome on paper but your minions will die fast against pretty much any deck. By mid game you would end up with no board and a small hand and little to no options.
Forget about SP minions and add some draw cards in. Keep the Drake and of course Thalnos (hes a must on every spell dmg deck). Antonidas is a strong late game card but you need to get to end game for him to be useful and a little lucky for him not to die right away.
I made a similar deck and it didnt pan out (in cockatrice).
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It's basically every spellpower minion + every freeze effect... and also Archmage Antonidas. The idea is to kill your opponent with beefed up spells, and keep him from killing you by freezing his stuff.
It is sad that you don't use all the secrets and the mage specific minions who come with them. they are incredibly strong.
in your deck, your minions won't be able to help you gain the board control, they are neither stealth, taunt nor with huge HP. It means that they will die as soon as they will hit the board and you will need your spells to keep you alive. Board control is everything when you want your minions to affect the game, like SP minions.
anyway, if you want to keep building this deck, I suggest you to add Mirror Image. It will synergize nicely with the Ancient Mage and it will drastically increase the chances that your guys survive one turn. Also, you may want to add something that can deal with a weapon.
hope this helps.
I have an opinion on almost everything. :)
No Bloodmage Thalnos? Serious oversight.
Its a weak deck imo. No draw power and not enough control. SP sounds awesome on paper but your minions will die fast against pretty much any deck. By mid game you would end up with no board and a small hand and little to no options.
Forget about SP minions and add some draw cards in. Keep the Drake and of course Thalnos (hes a must on every spell dmg deck). Antonidas is a strong late game card but you need to get to end game for him to be useful and a little lucky for him not to die right away.
I made a similar deck and it didnt pan out (in cockatrice).