I've been tinkering with this idea as a way to surprise combo decks. The general premise is that you'd include two copies of Fireball, an Alexstrasza (I've always played this), and Leeroy Jenkins in your deck. Assuming you manage to play Luna's Pocket Galaxy before drawing those two minions, you'd have a ten mana combo that sets your opponent to 15 health and then deals 18 damage.
The issue that stands out, of course, is that you may draw one or both minions before you get to play Luna's Pocket Galaxy. So is there a way to add some level of consistency to the combo? Say, adding a Malygos or a couple of Blazecallers to give you multiple ways to play out the combo? And if you were to play a Malygos, would you consider diluting your Dragon's Fury and Raven Familiar pools with a couple of Frostbolts to add another out?
The other issue is that some of the decks we're targeting are capable of stacking a ton of armor, which renders this combo pretty ineffective.
But at some point, obviously you're giving up way too many anti-aggro tools to make it worthwhile in all but the very slowest meta. Still, I'm curious to hear if anybody else has found a use for this card in Big Spell Mage.
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I've been tinkering with this idea as a way to surprise combo decks. The general premise is that you'd include two copies of Fireball, an Alexstrasza (I've always played this), and Leeroy Jenkins in your deck. Assuming you manage to play Luna's Pocket Galaxy before drawing those two minions, you'd have a ten mana combo that sets your opponent to 15 health and then deals 18 damage.
The issue that stands out, of course, is that you may draw one or both minions before you get to play Luna's Pocket Galaxy. So is there a way to add some level of consistency to the combo? Say, adding a Malygos or a couple of Blazecallers to give you multiple ways to play out the combo? And if you were to play a Malygos, would you consider diluting your Dragon's Fury and Raven Familiar pools with a couple of Frostbolts to add another out?
The other issue is that some of the decks we're targeting are capable of stacking a ton of armor, which renders this combo pretty ineffective.
But at some point, obviously you're giving up way too many anti-aggro tools to make it worthwhile in all but the very slowest meta. Still, I'm curious to hear if anybody else has found a use for this card in Big Spell Mage.