With the release of K&C hunter got a new architype called Spell Hunter. this architype is insanely cool and love to play it ATM. although its early to say i'm looking forward to waht future expansions bring to the table with this. what if hunter got a card that could heal. would it be insane or would it help the class to be more viable? i made a very early draft myself and i think it would be a cool idea:
share your opinion in the comments, maybe create a card and show your creativity. I'd love to see what you guys think :D
The wording is inconsistent. It should read: Restore 3 Health to a friendly minion and 6 Health to your hero. Still, just compare it to Binding Heal, which has a better effect for 3 less mana. Also, it doesn't make much sense to make this card for hunter if you invade priest's design space so if you want healing for hunter you might want to do it in a different way, relating it to Beasts or through Lifesteal, both of which could belong to hunter's class identity.
hey guys,
With the release of K&C hunter got a new architype called Spell Hunter. this architype is insanely cool and love to play it ATM. although its early to say i'm looking forward to waht future expansions bring to the table with this. what if hunter got a card that could heal. would it be insane or would it help the class to be more viable? i made a very early draft myself and i think it would be a cool idea:
share your opinion in the comments, maybe create a card and show your creativity. I'd love to see what you guys think :D
The wording is inconsistent. It should read: Restore 3 Health to a friendly minion and 6 Health to your hero. Still, just compare it to Binding Heal, which has a better effect for 3 less mana. Also, it doesn't make much sense to make this card for hunter if you invade priest's design space so if you want healing for hunter you might want to do it in a different way, relating it to Beasts or through Lifesteal, both of which could belong to hunter's class identity.
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Nah, this is absolutely unplayable... MAYBE it would be playable for 1 mana, but 4? Meh.