While I suck at battlegrounds, during the past 2 days I had a bunch of lucky runs. Those lucky runs brought my rating past the 5500 floor. Ever since I haven't been able to score higher than 5th place. I now usually end up dead pre turn 10. I understand that at higher rating the players are better, but if I'm that bad I shouldn't be stuck forever with them. It's not possible to earn gold when always losing, it's not fun either - all in all just a waste of time. This is no different than in the past, but at least then you could go on a concede streak back down to 1500 rating orso, to at least have matches of your level again, which DOES make for being able to earn gold and have fun. Unlike now.
What's the point of rank if difficulty is based on some invisible rating instead of rank? Seeing that I haven't won a single game anymore, higher rank sure makes for higher difficulty.
Also, and I quote "I had a bunch of lucky runs". That bunch, that amount, stands in no contrast to the large amount of losses ever since. I take it that if I'd be losing a lot my 'invisible rating' would be dropping. Clearly it does not.
The new system is designed to reduce the amount of smurfing, eventually you hit a point where you are averaging a 4.5 finish. If you are already 5500 rating you are playing a lot of BGs - through sheer volume of play you are way above average. I assure you, you do not "suck at battlegrounds" compared to average player who probably hasn't even hit 2k yet, and are busy floating gold, leveling up at stupid times, buying the wrong minions and forcing builds they have seen hardly any pieces for.
You've hit your ceiling. Keep practicing and get better.
Again, it makes no sense. If there would be some 'invisible rating' that would match up with players of equal skill level, the win rate would be around 50%. It has been at 0% for the past 40 gams or so now. Why "git gud"? If 'invisible rating' would dictate matchup, bad players still get matched to bad players, and good to good. So there would be no reason to improve. (not that I don't want to). As it is now, it's like ever since reaching rank floor 5500 I alllll of the sudden HAVE TO improve in order to win anything? Getting better should come naturally as you play, not something to be required in order to get "a" win. Clearly "rank" sets the difficulty, not 'invisible rating'.
You've hit your ceiling. Keep practicing and get better.
Again, it makes no sense. If there would be some 'invisible rating' that would match up with players of equal skill level, the win rate would be around 50%. It has been at 0% for the past 40 gams or so now. Why "git gud"? If 'invisible rating' would dictate matchup, bad players still get matched to bad players, and good to good. So there would be no reason to improve. (not that I don't want to). As it is now, it's like ever since reaching rank floor 5500 I alllll of the sudden HAVE TO improve in order to win anything? Getting better should come naturally as you play, not something to be required in order to get "a" win. Clearly "rank" sets the difficulty, not 'invisible rating'.
as if bg is such a mode, where skill matters the most. it's nearly impossible to not get 4th or better in 40 games
While I suck at battlegrounds, during the past 2 days I had a bunch of lucky runs. Those lucky runs brought my rating past the 5500 floor. Ever since I haven't been able to score higher than 5th place. I now usually end up dead pre turn 10. I understand that at higher rating the players are better, but if I'm that bad I shouldn't be stuck forever with them. It's not possible to earn gold when always losing, it's not fun either - all in all just a waste of time. This is no different than in the past, but at least then you could go on a concede streak back down to 1500 rating orso, to at least have matches of your level again, which DOES make for being able to earn gold and have fun. Unlike now.
You are matched with your invisible rating.
What's the point of rank if difficulty is based on some invisible rating instead of rank?
Seeing that I haven't won a single game anymore, higher rank sure makes for higher difficulty.
Also, and I quote "I had a bunch of lucky runs". That bunch, that amount, stands in no contrast to the large amount of losses ever since. I take it that if I'd be losing a lot my 'invisible rating' would be dropping. Clearly it does not.
This is quite literally a "git gud" situation.
You've hit your ceiling. Keep practicing and get better.
The new system is designed to reduce the amount of smurfing, eventually you hit a point where you are averaging a 4.5 finish. If you are already 5500 rating you are playing a lot of BGs - through sheer volume of play you are way above average. I assure you, you do not "suck at battlegrounds" compared to average player who probably hasn't even hit 2k yet, and are busy floating gold, leveling up at stupid times, buying the wrong minions and forcing builds they have seen hardly any pieces for.
Again, it makes no sense. If there would be some 'invisible rating' that would match up with players of equal skill level, the win rate would be around 50%. It has been at 0% for the past 40 gams or so now. Why "git gud"? If 'invisible rating' would dictate matchup, bad players still get matched to bad players, and good to good. So there would be no reason to improve. (not that I don't want to). As it is now, it's like ever since reaching rank floor 5500 I alllll of the sudden HAVE TO improve in order to win anything? Getting better should come naturally as you play, not something to be required in order to get "a" win. Clearly "rank" sets the difficulty, not 'invisible rating'.
"Why do I alllll of the sudden HAVE TO improve in order to win anything?"
....because that's how ladders work? I don't get your complaint.
why are you complaining about a point system that does nothing?
it's not even a competitive mode, dont make it competitive stressful on yourself
as if bg is such a mode, where skill matters the most. it's nearly impossible to not get 4th or better in 40 games
rank floors and invisible matchmaking suck. The old system was fine.
BG is nowhere near anything competitive anyway.