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Togwaggle warrior

  • Last updated Nov 28, 2017 (Marin's Treasure)
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Wild

  • 10 Minions
  • 18 Spells
  • 2 Weapons
  • Deck Type: Ranked Deck
  • Deck Archetype: Enrage Warrior
  • Crafting Cost: 9060
  • Dust Needed: Loading Collection
  • Created: 11/29/2017 (Marin's Treasure)
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  • Total Deck Rating

    14

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Control and draw until turn 10.

On 10, you need geist + togwaggle + explore un'goro in hand

Play togwaggle and explore'ungoro. The deck you give them looses to un'goro deck because it just has removal and draw (plus they should have drawn less than you). If they swap back just play geist. If they had a geist of their own they would have played it before turn 10 most likely.

Should be interesting vs priest before they draw anduin) and jade druids. Also very good vs other decks that relies heavily on the hero card to win like jaina/guldan

Could be usefull vs aggro to take away their ability to burst.

 And obviously, laugh at quest mages.

The deck has very similar cards to the dead man hand's fatigue deck so opponent is not going to be able to know what kind of deck it is in advance

One could swap a shield slam for a second coldlight