[68% WR] Aggro Priest Healer
- Last updated Nov 14, 2017 (Marin's Treasure)
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Wild
- 20 Minions
- 10 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Unknown
- Crafting Cost: 2400
- Dust Needed: Loading Collection
- Created: 11/14/2017 (Marin's Treasure)
- matronator
- Registered User
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- 2
- 13
- 34
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Battle Tag:
matronator#21167
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Region:
EU
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Total Deck Rating
29
I've been using this deck to climb in Wild and it turned out to be pretty good (at the lower ranks at least). Went from 19 to 14 last season in about half an hour. I do slight changes depending on the current meta, but overall the strategy stays the same.
Try to get Lightwarden on the board and buff his health as soon as possible. Then use combination of Injured Blademaster, Injured Kvaldir, other damaged minions and Circle of Healing to massively buff Lightwarden's attack. If done fast enough (and with the right opening hand), your opponent won't be able to do much most of the time and you can kill him (or make him concede) as soon as turn 4.
Win Rate & Stats
(I will update them as I play more games)
How does Shadow Boxer perform? Seems like it is weak.
I ended up crafting them anyway lol. I've played a few games with it at rank 8-6ish and yeah, it is pretty inconsistent. I almost constantly felt like I wanted a Wild Pyromancer to help Lightwarden or Holy Champion go off against all these zoo decks I keep facing.
I will say though, its super satisfying to get exact lethal damage with Shadowbomber or an AoE heal putting Lightwarden's attack to their remaining health.
I'll probably mess around with it more when I hit rank 5 so I can stop worrying about the deck's consistency problems.
While I can't justify crafting Shadowbomber to try it out myself, I love seeing aggro priest decks and especially these Lightwarden ones. I'd like to see how high you can climb with it.