WL quest sucks, Handlock is back!
- Last updated Apr 7, 2017 (Un'Goro Launch)
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Wild
- 24 Minions
- 6 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Handlock
- Crafting Cost: 5560
- Dust Needed: Loading Collection
- Created: 4/7/2017 (Un'Goro Launch)
- UserNotFound
- Registered User
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Total Deck Rating
34
My Handlock variance and so far it worked really great.
Went for it, because I only opened a few good UG cards and dont have many, yet.
The 3 mana cant attack plants are really good, but if your missing one, you can replace it with a Silent watcher.
The Tar guy is pretty good with a 4 attack on enemy turn.
A few general tips for playing handlock:
- If you are in doubt, ask Sir Tap-a-lock, he is usually right!
- Mulligan for drakes and giants
- Dont waste mana on cant-attack guys as long as you dont want to shadowflame, shambler one or taunt them up next turn, tap instead, if you can.
- Dont be afraid to play Jaraxxus when you still have 20+ health, he is a win condition (and mandatory in this deck btw)
Nice job,UserNotFound! This deck here is actually pretty consistent against the current meta. Too bad our community doesn't recognize a decent & effective deck when they see one and it isn't higher up on the list as it completely counters a lot of most match ups in standard. +1 you for sure & keep up the innovation. ;)
-vOLT~
Looks great man, I will test it later and give feedback
Thanks for sharing