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WL quest sucks, Handlock is back!

  • Last updated Apr 7, 2017 (Un'Goro Launch)
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Wild

  • 24 Minions
  • 6 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Handlock
  • Crafting Cost: 5560
  • Dust Needed: Loading Collection
  • Created: 4/7/2017 (Un'Goro Launch)
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  • Total Deck Rating

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My Handlock variance and so far it worked really great.

Went for it, because I only opened a few good UG cards and dont have many, yet.

The 3 mana cant attack plants are really good, but if your missing one, you can replace it with a Silent watcher.

The Tar guy is pretty good with a 4 attack on enemy turn.

A few general tips for playing handlock:

- If you are in doubt, ask Sir Tap-a-lock, he is usually right!
- Mulligan for drakes and giants
- Dont waste mana on cant-attack guys as long as you dont want to shadowflame, shambler one or taunt them up next turn, tap instead, if you can.
- Dont be afraid to play Jaraxxus when you still have 20+ health, he is a win condition (and mandatory in this deck btw)