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Dunamis's Wild Murloc Shaman

  • Last updated Mar 1, 2017 (Aggro Downfall)
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Wild

  • 20 Minions
  • 8 Spells
  • 2 Weapons
  • Deck Type: Ranked Deck
  • Deck Archetype: Midrange Shaman
  • Crafting Cost: 10120
  • Dust Needed: Loading Collection
  • Created: 3/1/2017 (Aggro Downfall)
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  • Total Deck Rating

    62

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This deck, like many shaman decks, has a chance to win any matchup by playing a seemingly endless amount of threats while holding highly efficient removal in the form of weapons and cheap aoe spells. Finja allows the deck to offer insane midgame boards, especially when combo'd with Windfury/Call in the Finishers and Everyfin is Awesome. Dr. Boom and Neptulon give the deck just enough late game pressure to get the job done more often than not.

I finished Rank 79 Legend with this deck in February 2017, note the disclaimer that I did not have to play a single game with nerfed spirit claws to pull this off. I would recommend that anyone interested in trying this deck substitute the claws for another lightning bolt and possibly a storm forged axe (some testing required). Since this change will dramatically effect mulligans, I won't discuss that phase in this write up. If you are having fun with the deck but struggling with your mulligans, seek me out on the Americas server: Dunamis#1175. GL!