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Disrupting for Late Game

  • Last updated Jan 18, 2017 (Gadgetzan)
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Wild

  • 6 Minions
  • 4 Spells
  • Deck Type: Tavern Brawl
  • Deck Archetype: Reno Rogue
  • Brawl: Spellbook Duel
  • Crafting Cost: 5800
  • Dust Needed: Loading Collection
  • Created: 1/19/2017 (Gadgetzan)
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  • Total Deck Rating

    13

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Deathlord to remove minions from enemy pool. Beneath the Grounds to limit their discover options, disable their Reno, even to totally screw them if game goes too late (e.g. Jade Druid). MC Tech to help battle for the board, Aya is for the same + late game Jade Golems. Reno heal. Rest has draw, and some fillers I found interesting for situational plays.