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Buff 1 Hit KO

  • Last updated Jan 13, 2017 (Gadgetzan)
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Wild

  • 20 Minions
  • 10 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Silence Priest
  • Crafting Cost: 1320
  • Dust Needed: Loading Collection
  • Created: 1/12/2017 (Gadgetzan)
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  • Battle Tag:

    Domian#2612

  • Region:

    EU

  • Total Deck Rating

    73

View 36 other Decks by Leberle
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Priest now has so many cards that buff HP of minions the old cards really get a big use out of it.

Placing giant taunts, having lots of card draw and cheap minions that still can be very powerful makes even Midrange Shamans and Pirate Warriors beatable. Played this deck now for 5 Matches and lost once against a perfectly drawing Pirate Warrior.

How to play?

On curve to be honest. Every minion is a good target for buffing HP since in the end you always can use inner fire to get a big minion. But best target is of course Lightspawn with it's inbuilt inner fire.

The deck in general is played pretty aggressive, but since your minions can survive well, it can also go into the control game. And if the board is cleared by a Brawl or something comparable, you can still get cheap strong minions on the board very fast again.

Some rules:
Just silence if it can already attack. Exception: If you really need card-draw.
Just buff it, if it can already attack. Exception: If it would die to the board, you need the card-draw or you need it as a taunt.
Get lightspawn out fast, if you have it. It's a giant threat for the enemy and can turn into a heavy hitter really fast.
Get SOMETHING on the board fast! Always try to have a two drop in a mulligan, or at least a [card]Northshire Cleric[/card]. Place [card]Ancient Watcher[/card] and / or [card]Eerie Statue[/card], even if you don't have a silence card. They may be good taunts, and it's always a threat for the enemy since he doesn't know the cards in your hand.

Keep your minions alive! Trade like in arena, but only trade if it is necessary for survival of your minions.

Have fun!