[Legend #2] - Patron Guide - S30
- Last updated Sep 12, 2016 (Karazhan)
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Wild
- 12 Minions
- 16 Spells
- 2 Weapons
- Deck Type: Ranked Deck
- Deck Archetype: Patron Warrior
- Crafting Cost: 4200
- Dust Needed: Loading Collection
- Created: 9/2/2016 (Karazhan)
- Zananananan
- Registered User
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- 8
- 13
- 44
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Battle Tag:
N/A
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Region:
EU
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Total Deck Rating
2967
Hey guys!
Zananananan here, I'm a german Hearthstone player and I'm currently playing for http://www.sfd-gaming.com/.I just wanted to share my Patron Warrior with you. I played it on the first day to hit rank 4. On the 2nd day the last Karazhan wing came out. I built Discardlock and hit Legend with it.
Proof: http://imgur.com/a/f9CYS
Discardlock: http://www.hearthpwn.com/decks/626679-legend-2-discardlock#c1
I offer coachings for 15,00 €/hour. If you are interested, please leave me a message on Hearthpwn.
Guide:
Playing from behind, Patron Warrior can still pull off powerful swing turns with a Grim Patron or Wild Pyromancer + Commanding Shout play. On top of that, this deck utilizes Arcane Giant and Grommash Hellscream as a second win condition.
Mulligan:
I'll talk about the cards you usually want to keep first. After that I'll take a look at specific matchups.
Fiery War Axe > Acolyte of Pain, Ravaging Ghoul, Blood To Ichor
Druid:
favored - Keep Slam if you have Fiery War Axe, you can kill Violet Teacher or Fandral Staghelm with it. Druid has a hard time dealing with Grim Patron or Arcane Giant. You can bait Wrath with Acolyte of Pain.
Hunter:
slightly unfavored - Keep Wild Pyromancer with the coin. You can play around Snipe by playing Commanding Shout first.
Tempo Mage:
favored - Don't keep Ravaging Ghoul if you don't have Fiery War Axe. Keep Wild Pyromancer with the coin. Be careful about Flamestrike.
Freeze Mage:
heavily unfavored - If the Freeze Mage Player plays well you have no chance to win. You can solve that problem by playing Armorsmith, the Freeze Mage has no chance than. You want to play Grim Patron, Armorsmith and Whirlwind together to get out of reach. Don't draw to much, you'll win in Fatigue.
N'Zoth Paladin:
unfavored - You have to go all in on him having no Wild Pyromancer Equality. The Faceless Charge version is better in this matchup. You have to save both Inner Rage and 1 Fiery War Axe charge to be able to kill him with the Arcane Giant Combo.
Aggro Paladin:
favored - Keep Wild Pyromancer. Keep Commanding Shout if you have the Wild Pyromancer.
Priest:
unfavored - You have to go all in on him having no Excavated Evil. The Faceless Charge version is better in this matchup. You have to save both Inner Rage and 1 Fiery War Axe charge to be able to kill him with the Arcane Giant Combo.
Rogue:
favored - Make Patrons on an empty board and you win. Sap is almost useless against Arcane Giant.
Aggro/Midrange Shaman:
heavily favored - Keep Wild Pyromancer with the coin. Commanding Shout is also fine if you have Wild Pyromancer. Keep Execute if you have a good hand. Beware Lightning Storm.
Control Shaman:
heavily unfavored - Just go all in.
Zoo:
heavily favored - Keep Wild Pyromancer no matter what. If you have Wild Pyromancer keep Commanding Shout.
Renolock:
unfavored - Hope he doesn't have Hellfire, Shadowflame or Twisting Nether.
Dragon Warrior:
favored - Keep Wild Pyromancer with the coin, Commanding Shout as well if you have Wild Pyromancer. You win if you manage to pull of the Grim Patron Combo.
Control Warrior:
heavily unfavored - Go all in on him having no Brawl. Keep Grim Patron with combo pieces. Keep Revenge in mind.
Questions
Are there replacements for Emperor Thaurissan or Grommash Hellscream?
Yes, you can play Charge and Faceless Manipulator instead. Senfglas who created this deck played with it. You can deal 20 - 28 dmg with Arcane Giant, Charge, Faceless Manipulator and Inner Rage. Emperor Thaurissan and Grommash Hellscream are just better in this meta. Often times they don't even have a way to remove the 2nd Arcane Giant and he is just sitting in your hand. Emperor Thaurissan is just crazy in this deck, you can do insane combos with it. Grommash Hellscream is just there as a finisher. RDU also agrees that this version is better at the moment. Almost nobody plays Priest, Paladin or Renolock. I would play the Charge version in a slower meta, but than i would probably play Raging Worgen.
You are awesome. Thanks for the support!
i have everything in the list but arcane giants and gromash, what can i put in instead?
i think you can replace gromm with rag, but i dont think you can replace arcane giants in this deck. You need to build the deck entirely differently if you dont have them.
This deck is the most fun I've had playing Hearthstone. Swapped Grommash for Elise just due to availability, its been a blast so far.
Looking forward to seeing the full guide!
I tried this out for a few games, but I'm not convinced this is better than the OTK version with Charge + Faceless Manipulator so far. Without other minions to bait out your opponents' removal, patrons often get cleared. This is fine if you are playing for OTK with your giants, but since your giants are for tempo here and your max damage from hand is 12 with Grom, there have been games where I just cycled through my deck unable to kill them.
This deck is lots of fun and I am doing well with it, but midrange hunter seems to be a dead game for me once they drop Highmane. Any tips?
try to out tempo them with arcane giants, and get some patrons out early, they are good to trade into hunters big minions. otherwise, try keeping pyro in hand maybe and commanding shout. Hope this helps :D
omg im drunk and this deck is so fucking good atm like im geeking out i love who ever created this deck tyvm!!!
Replacement for Commanding Shout? I don't want to craft them :/
There is no replacement.
Trust me, you want them. A lot of combos can be had with them
It's 200 dust... jeez.
I dunno if it will really work since I didn't see a serious play with that card.
I crafted one Commanding Shout and put a Blood Warriors since we run Arcane Giants and Grim Patron, it will be useful IMO.
Looking forward for the mulligans, keep it up man.
I just put in a Gorehowl and it works fantastic. Can clear minions if needed or instantly go face for 7 (or less obviously if used)
Grommash will always be a staple for Warrior. You wouldn't be crafting him just for "this deck" lol
If you want to play Warrior ever it's not a wasted craft
I am using Elise in place of Grommash, its been working well, you draw so much of your deck its quite reasonable to pull the monkey.
I'm using Leeroy Jenkins for now
What do you think about 1x Blood Warriors in this deck, maybe instead of 1x Shield Block?
not much reason for it, maybe only with grom so its not a great change