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Heroic Crone Aggro Shaman

  • Last updated Aug 18, 2016 (Karazhan)
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Wild

  • 18 Minions
  • 10 Spells
  • 2 Weapons
  • Deck Type: PvE Adventure
  • Deck Archetype: Unknown
  • Boss: The Crone
  • Crafting Cost: 2700
  • Dust Needed: Loading Collection
  • Created: 8/18/2016 (Karazhan)
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  • Total Deck Rating

    2574

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Heroic Crone Aggro Shaman

Gameplan:

Rush down The Crone using classic aggro shaman cards, such as Tunnel Trogg, Whirling Zap-o-matic, and Flamewreathed Faceless. Earth Elemental and Fire Elemental give you powerful late game tools to sweep the board and deal massive amounts of face damage. Bonus points toEarth Elemental for keeping Dorothee alive! The Crone will typically play Twisting Nether on turn 8 or 9, which ends in your death by her hero power. Use Ancestral Spirit on Dorothee to keep her (and you) alive to prevent a sudden defeat.

Early Game:

Mulligan for the aggro shaman all-stars, Tunnel Trogg and Whirling Zap-o-matic. Keeping any early removal in Crackle, Lava Shock, or Powermace is also recommended. Your early minions are largely sacrificial; they'll do a fair amount of damage but are better at defending Dorothee at this stage in the fight. I used Tunnel Trogg for taunt and Whirling Zap-o-matic with charge for some face damage and early removal. Keep the board however you can, and try to keep Dorothee healthy. Even your hero power is good at keeping Dorothee alive, as all basic totems are given taunt. As the game progresses, you should have dealt a moderate amount of damage to The Crone, but it's not important until later in the fight to pull out burst damage.

Late Game:

As you approach turn 8, expect to play Ancestral Spirit on Dorothee at some point. She MUST survive The Crone's Twisting Nether to avoid defeat. Use your big minions with charge to push out some heavy damage. Don't entirely neglect the board at this point, but do rely on Earth Elemental or taunted Flamewreathed Faceless to soak up damage. The elementals and Flamewreathed Faceless are your primary damage dealers and will likely win after a few turns of going face, preferably with Flametongue Totem and Windfury. It's okay if you don't win before Twisting Nether hits, you can always play more big minions with charge afterwards.

Other Considerations:

You can really use any aggressive cards you're familiar with. Doomhammer and Rockbiter Weapon are also fine choices for this. You're better off avoiding the smaller, granular minions like Abusive Sergeant and Dire Wolf Alpha since The Crone has much more life than your typical ladder opponent.

Sometimes you're Never Lucky and you can't draw Ancestral Spirit by turn 8 and you lose. Sorry, and good luck.