PIT DISCARDLORD 100%FUN
- Last updated Sep 5, 2016 (Karazhan)
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Wild
- 23 Minions
- 7 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Discardlock
- Crafting Cost: 1520
- Dust Needed: Loading Collection
- Created: 8/12/2016 (Karazhan)
- Raijota
- Registered User
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- 4
- 19
- 20
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Battle Tag:
N/A
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Region:
N/A
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Total Deck Rating
250
Here is a discard deck that I am curently playing, I got a high winrate (80%) because of my low rank but I take a lot of fun to use it, And for the moment I replaced the 2x Malchezaar's Imp with 2x Possessed Villager If you don't like my decklist please help me to upgrade it instead of just dislike it :)
Otherwise if you enjoy my deck you can ask me some questions about it i will be happy to answer you :D
And I will write some more informations about the guide in the future :)
I / Notable Inclusions / 10 Likes
II / Might Consider / 20 Likes
III / Gameplan / 30 Likes
IV / Mulligan Guide / 35 Likes
V / Video of me playing the deck / 150 Likes
I / Notable Inclusions
I know you, you are going to ask to yourself "omg why u use Pit Lord it is the worst card in the game" in fact this card is used to put your opponent in a bad situation before the turn 5 the turn of the incredible Doomguard who is going to carry you as a Yasuo fed. The Pit Lord has a good body 5-6 it can take some insane value trade for example an Imp Gang Boss against a deck canc... I mean Zoo.
An other thing is the card Hellfire I know this deck fight to keep the board but this card can deal 3 dmg face it can possibly give a lethal and it is really strong against Zoo and Shaman face, You have to consider that Malchezaar's Imp is going to draw all your deck wich means that even if you clean the board with Hellfire you can set an entire full board just with Malchezaar's Imp and a discard card. You can, if you prefer put a Demonwrath instead.
The other cards are just some discard's cards and some face cards whose give you lethal like the Argent Horserider with Power Overwhelming, you have to notice that you can discard every card in this decklist exept the Doomguard who is your only "late" (Turn 5... Aggro :D) game card.
II / Might Consider
You have to be lucky to win with this deck all the deck works with the fact that if you discard a useless situational card instead of your Doomguard you will win, if it discards at turn 2 with your Succubus a Silverware Golem you might win your game.
III / Gameplan
The game plan is really easy you can describe it with just two words : Curve and Luck
You have to consider that if you got the coin it's better but not obligated to win, here we'll see how to play when you start and how to when you are second to start.
Turn 1 Starter : Try to put one of your imp but if you got both of them in your hand just look at your others cards for example if you don't have any other discard card just put your Flame Imp and play as a regular zoo and when you got a nice discard synergi just use it. You can't play this deck if you are afraid to discard a card you have to believe in your luck :D.
Turn 1 with the coin : It depends of what you got for sure but if you got a Tiny Knight of Evil and you can put Succubus on turn 2 it will be insane.
So the gameplan is just to play as a zoo when the card draw are really bad and take an incredible amount of risk when you got some discard's cards.
And you just want to put your Doomguard on turn 5 and top deck the second one on turn 6.
This is an example of a perfect lucky and curved gameplan:
Turn 1: Coin + Tiny Knight of Evil
Turn 2: Succubus and it discards Silverware Golem at this point you just got on turn 2 two 4/3 and one 3/3
Turn 3: Some discard's synergies which are going to boost your cards and maybe Fist of Jaraxxus the only minion of your opponent
Turn 4: The incredible Pit Lord
Turn 5: Doomguard
Now you just won your game at turn 5, and you may also don't forget that Pit Lord is a strong card which is not going to discard your best card Doomguard one turn before you would be able to put it on the board :)
Now you got the real powaaaaa and your opponent may have a tentation for the suicide :,(
IV / Mulligan Guide
For the Mulligan you have to try to get the card of the example I wrote, you have to look for some discard's synergies and this with just some particularity with the matchups.
Against a Zoo or Shaman Face or every thing like those decks who bring cancer you have to try to keep up your Hellfire or if you got during your mulligan a pretty good curve just keep it because the Hellfire is used only if you are in a really bad situation
After the mulligan is basic because I have to say that this deck is really aggro, not tard but just aggro, if you got some incomplete sinergies think about what you will be able to do with. But you never I say NEVER keep your Doomguard in your hand, it will block all your synergies, I mean you will not be obligated to loose if you draw it before turn 5 but you will need some more luck to do not discard it. And don't forget it's better to try to do not discard a card than save it because at least you played something.
There we are for the guide if you have some more questions just ask me in the comments and if you really want it I will write a specific guide for each matchup :D
V / Video of me playing the deck
Here is the first gameplay, it was before the Malchezaar's Imp was released, I will make a new one when I will be able to play the new imp
And Thanks to Fur0 who made a real video (Not like mine ^^) on my decklist :
And thanks to destructo who also made a pretty good video :
marvelous deck
I've got a lot of fun)))
Don't you wanna update it a bit?
Garbage
it is an all or nothing deck. You must win very quickly otherwise you cannot win in later game. Fun value is top notch though.
Personally i'd get rid of PO (Power Overwhelming) and put in another bane of doom and a 2nd pit lord or alternatively 2 banes of doom. Seems to work really well with the zoo meta as u usually get rid of a minion as well as get a potentially massive tempo boost. Besides that i quite like your deck man :)
Holy crap this deck is good! I just went from rank 21 to 11 undefeated. Thanks so much!
Just got out of the luckiest game with this deck, so im at 9 health, he has 2 hound masters on board. I tap into peddler, which gets me a sir finley, which gets me totems, i use it, get taunt, and live with the skin of my teeth, he kills my peddler to avoid leathal, then i draw Power overwhelming ,hit him in the face, Victory!
Gotta admit this deck is pretty dam fun, i think im gonna stay with it for a bit. :)
Very Fun deck :) won my first game of the season turn 6
Very entertaining deck but it's all here, 15 match win 3
Funnyest deck i ever played been winning after turn 5 almost every game.
Ps.: i did lose like 5 to 6 games the 1 day i tryed it takes some time to get used to it but after u get used to is so damn funny XD
10/10 Fun
7/10 Dificulty
This decks is just f*** good. I was a MTG player and I love the discard mecanic. If you get the Malchezzar Imp on turn 1 and the opponent cant kill it in 2 turns, you won.
Shame to see everybody trying to copying this deck on the forum, I believe this is the best build. congrats.
(also I agree, super high quality videos dude!)
I won 3 games by just playing the Flame Imp because people though I was zoo, HAHA!
1-5 at Rank 20. Seems I cant play this deck.
Reached rank 1 with same deck. Love this
That video quality is fucking amazing.
Rank 12 to 10 on wild! Very very fun! I cant wait to see melch imp in this week! My personal choice it was demonwrath because I dont know to play without trade, so hellfire not fit my style :) and you everybody which rank did you get? Sorry for the english
fun... until you lose most of your games because it will almost always discard the wrong card. Maybe after a few more expansions/adventures.. there MIGHT be a viable wild deck.
Add malchezaar. Discard shitty/expensive legendaries
Played this deck for a bit. Discardlock will never be a thing. So many times I've discarded the wrong card.
this sucks so bad against priest because of their aoes and the fact that we commit so much from our hand for tempo. The draw engine from the still unreleased imp is really lacking. However the mechanic (showcased in the warlock class challenge) looks pretty fun when you can pull off those combos. Looks like the discard mechanic from vanilla has some promising future. With so many class cards in the deck, it makes renounce darkness almost viable :)
LOL I made an account just to upvote and comment on this. Most amazing deck I've ever seen.