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Am'Gam Combo

  • Last updated Apr 24, 2016 (Classic Nerfs)
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Wild

  • 17 Minions
  • 13 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Unknown
  • Crafting Cost: 4620
  • Dust Needed: Loading Collection
  • Created: 4/24/2016 (Classic Nerfs)
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  • Battle Tag:

    HalfElf#1101

  • Region:

    US

  • Total Deck Rating

    32

View 23 other Decks by canonblackwell
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Ok so this is a little odd so hear me out. The Am'gam Rager is a card so bad why would anyone want to play it, right? Thats the idea behind this deck.

The strategy behind this deck is to play the control game until turn 9 when you toss out Am'Gam along with some other cards.

Then people ignore it because why on earth would you waste removal on a 1/5 minion.

Then on turn 10 you buff it with double Power Word: Shield and Power Word: Tentacles and then Divine Spirit and Inner Fire it for 30 damage exactly to the face. It costs 10 mana and 5 cards. I included lots of card draw to help draw the combo.

Could work, and you would be a super troll.

Tell me what you think in the comments.