+10
Favorite this Deck

Mill Rogue

  • Last updated Mar 4, 2016 (Explorers)
  • Edit
  • |

Wild

  • 15 Minions
  • 15 Spells
  • Deck Type: Tavern Brawl
  • Deck Archetype: Unknown
  • Brawl: Deal Your Fate
  • Crafting Cost: 680
  • Dust Needed: Loading Collection
  • Created: 3/3/2016 (Explorers)
View Similar Decks View in Deck Builder
  • Battle Tag:

    Xtreme_PinguX

  • Region:

    EU

  • Total Deck Rating

    15

View 3 other Decks by user-22166078
BBCode:
Export to

Just play like Mill rogue. 

thx to ahkoo for the Text.

Every game plays the same for me, fight to survive early, holding into oracles/shadowsteps/vanishes until later on....turn 10 comes along and its oracle -> prep-vanish/shadowstep -> oracle ->shadowstep -> coin - > oracle....usually its a concede after the second oracle gets dropped in a turn.

Obviously the goal is to get their hand full and then just make them draw dead.

Fate 1 is coin >banana.

Fate 2 is Murloc if you have to, or the deathrattle draw would be the best choice.

you can add Sabotage or two  Preparation  instead of two Shiv and 1 Fan of Knives then you like  

If you survive till late game, your chances of winning are very high. At this point you have to make a smart decision about using second Gang Up.