[Heroic] Skelesaurus Hex Mill Rogue
- Last updated Dec 11, 2015 (Explorers)
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Wild
- 11 Minions
- 19 Spells
- Deck Type: PvE Adventure
- Deck Archetype: Unknown
- Boss: Skelesaurus Hex
- Crafting Cost: 3100
- Dust Needed: Loading Collection
- Created: 12/10/2015 (Explorers)
- TyDK
- Registered User
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- 5
- 8
- 14
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Battle Tag:
N/A
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Region:
N/A
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Total Deck Rating
296
Deck Guide
This Deck's main goal is to keep the enemy minion's off of the board, and kill Skelesaurus with fatigue.
You will want to preserve your two Coldlight Oracles with Shadowstep, Vanish, and Gang Up to be able to finish off the Skelesaurus with the fatigue damage. Using Coldlight Oracles with Brann Bronzebeard is a very good method to fill up the enemy board and draw cards yourself. The goal/hope of the deck is to keep your opponent at 10 cards by the end of your turn, so Skelesaurus's hero power is nullified.
Mulligans
Mulligan for Coldlight Oracle, Deathlord, Earthen Ring Farseer, Backstab, Sap and maybe Eviscerate depending on your hand.
Early Game
The early game consists of getting lucky at avoiding a big drop from Skelesaurus, and adding early pressure from Earthen Ring Farseer, Deathlord and removal spells
Mid-Game
Hopefully draw into Coldlight Oracles, and Gang Up/Shadowstep them. I would recommend not playing Coldlight Oracle unless you can Gang it up, or return it to hand.
Late-Game
Use Vanishes to keep the board clear, play Brann Bronzebeard/Coldlight Oracles/Antique Healbots. Try to kill Skelesaurus with Fatigue
Techs
Ironbeak Owl- Silencing deathrattles and ancestral spirits are very important
Assassinate - Good for clearing Gahz'rilla and Savannah Highmane
Possible Changes
-1 Bloodmage Thalnos, +1 Gang Up
-1 Fan of Knives, +1 Blade Flurry
-1 Ironbeak Owl, +1 Gang Up
-2 Ironbeak Owl, +2 Pit Snake
Hope you can beat him!
Proof (Can't show I beat it with this deck because I forgot to screenshot)
Credit to Flohhmannjr for this video showcasing how to win with this deck. I think he played the match optimally.
First try
ty, first try
It worked after 21x times. =)
ah, thats unfortunate. If you want a better chance at drawing coldlight you could add +1 Sprint, +1 Gang Up, -1 Ironbeak Owl, -1 Bloodmage
Not working for me at all, mind you by turn 2 this fuck has 13 power on board. so retarded.
Just concede if he gets something good, and it is pretty important to keep sap if you can.
would love to see the video of you beating it, may be helpful. like 0-10 with this deck. turn 1 sylvannas turn 2 hero power into highmane. i wonder if perhaps mage could be better.
Ill see if I can get a video, with turn 1 Sylvanas and turn 2 Highmane it will be a rough match :[. This battle depends a lot on luck, so just keep trying.
Nice deck.
LOL, killed him with 1 health left. Still, this boss is an RNG shit-fest and I'm pretty sure I have cancer now...
Yea, I finally beat him with this but its only because he got jaraxxus from his hero power. That makes it pretty easy straight taking off 30 hp
Turn 1 Jaraxxus is just as bad, happened to me and no way to deal with free infernals every turn. Dead within a couple turns of no answers.
Works perfectly. Didn't get a single suggested mulligan card and won easily. Boss seems to ignore Brann entirely which is great.
Yep! It is great how the boss ignores your minions suchas Coldlight and Brann