[LEGEND] Patron warrior isn't dead
- Last updated Oct 26, 2015 (Warsong Nerf)
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Wild
- 16 Minions
- 10 Spells
- 4 Weapons
- Deck Type: Ranked Deck
- Deck Archetype: Unknown
- Crafting Cost: 5480
- Dust Needed: Loading Collection
- Created: 10/21/2015 (Warsong Nerf)
- user-8707854
- Registered User
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- 6
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Battle Tag:
Jacococo#2101
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Region:
EU
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Total Deck Rating
444
Who am i? (None of your business )
So my name is Jaco, a 3x legend player (I know is not that much) that absolutely loves Grim Patron Im from spain, so sorry for my mistakes writing this guide
Wow, this deck just reached the frontpage! Thank you all guys, I really appreciate it, guide in coming! :D
Deck:
Since the nerf of Warsong Commander people has thought that patron warrior is dead, but I'm here to prove it's not, I got legend yesterday with this patron deck (no Warsong Commander nor Frothing Berserker)
It's a more control-ish version of the deck which runs cards like Grommash Hellscream and Dr. Boom
Legend proof:
¿How to play the deck?
I dont really have that much time right now, so I'll write a guide whenever I reach some likes in this deck :)
-10 likes: Mulligan guide
-50 likes: Deck guide
-100 likes: Video guide
Mulligan:
-Against combo druid: Since druid has a pretty bad way to deal with multiple patrons you wanna keep Fiery War Axe for a possible early Darnassus Aspirant, and you also want Death's Bite, Inner Rage and Grim Patron that way you can get 4 patrons at turn 5, which is usually a game winning play against druid.
-Against tempo mage: You want to always get a way to deal with an early Mana Wyrm so you probably want Fiery War Axe, you also want Acolyte of Pain and Armorsmith
Against face hunter: Fiery win axe, Unstable Ghoul and Armorsmith, you may also want to keep Slam to deal with Knife Juggler and Cruel Taskmaster to deal with Leper Gnome or Worgen Infiltrator
-Against handlock: You may want cards like Piloted Shredder, Death's Bite and Acolyte of Pain, you may probably want to keep Execute just if you are sure it's handlock, BUT DON'T EXECUTE THE FIRST THREAT HE PLAYS.
-Against secret paladin: You want Fiery War Axe or Slam, Unstable Ghoul or Whirlwind to deal with early aggresion
-Against warrior: You just want the same cards like against Druid with addition of Acolyte of Pain
Guide:
So here we go with a little guide on how to play the deck, as you know with the Warsong Commander nerf we wont be able to do 30+ dmg to face in one turn by charging Frothing Berserkers. So our main goal of the deck is to overwhelm your opponent with multiple patrons that it's impossible for him to deal with.
Early Game:
Pretty much like the old patron or control warrior, you just try to estabilize the board control with weapons and draw some cards. Depending on the match up you want to use your cards in one way or another, for example against face hunter is fine to Slam a knife juggler just to kill it, while against some other control matchup you may be wanting to use it as a card draw and Execute activator.
Mid Game:
Basically between turns 4 to 6 we want to get patrons on the board, Death's Bite turn 4, Grim Patron + Inner Rage turn 5, and just go face or a minion with the weapon to spawn 5 patrons and keep snowballing from that point. Patrons are basically your win condition, so try to play around AoE as much as you can afford.
You also want to keep dropping minions, since mid game is where this deck works better, you also have minions like Piloted Shredder if you cant combo patrons, its just up to you.
Late Game:
You just try to finish off the game with powerful cards like Dr. Boom and an enraged Grommash Hellscream and keep applying pressure with patrons.
Replacements:
Many of you have been asking about replacements, so there you go:
Harrison Jones: This card is actually pretty meta-dependant, so if you aren't facing that many weapon classes you may want to swap him with Loatheb or even a 2nd Sludge Belcher
Grommash Hellscream: Unfortunately there is no real replacement for grommash, he is a very powerful card with a unique effect, you may want to swap him with Ragnaros the Firelord but it will NEVER be the same, so my recommendation is you to craft it asap.
Emperor Thaurissan: While thaurissan is a card with a very powerful effect, its not really necessary as many of you have said on the comments, I just run it because I love the card and works great, but you can try swapping him with Sylvanas, it's up to you.
Thx so much for watching this deck, dont forget to spam "Heh, greetings" emote when playing the Grim Patron
What about mulligan for rogue? I'm pretty sure rogue beats this deck 80% of the time, deadly poison+blade flurry is too strong
shredder, sludgebelcher, and harison are awful choices other than that it's a decent deck.
Why no frothing? I see why you might have replaced one for Dread Corsair (Tempo & Taunt), but one for Dr.Balanced too?
Well guys I am very knew with this deck and i tried it couple of time today and I always miss that last 5-10 hp to finish opponet, because I don't have grom. So I replaced it with Leeroy+inner rage, works pretty well. *Sigh* problems of F2P players
Loatheb o un otro Sludge Belcher
Thorisan also no longer needed with the low cost nature of the deck. Combo then refill is the stratergy, not hording 10 cards.
I don't even have Harrison Jones or Grommash and I am still successful with this deck... for the most part. The RNG screws us all from time to time. The only weakness in this deck is a lack of very effective low cost cards to play in the early game, so you wind up throwing away armorsmith, acolyte and ghoul in the first few rounds; and if you don't draw them, you run the risk of getting behind. You really need to pull firey war axe in order to maintain control in the early game.
Providing you keep control over the board up to turn 6 though, once you have a patron up and you can hit whirlwind, inner rage and/or break your death's bite, you've basically won. The combos in this deck are still very powerful, even without warsong commander or frothing berserker, and the inclusion of Dr. Boom is a nice hail mary if things aren't going your way.
The only real problems I've run into with this deck are a poor starting hand because I had displeased the Random Number Gods and of course, Dragon Priests, because Dragon Priests are OP.
Thanks!
This is actually a pretty old commend and I've learned a lot since I posted it. I am still playing the deck, and I have harrison and Grommash though I removed Harrison from the deck because I wasn't really encountering many weapons. Dread Corsair is usually removed within 1 turn but it's nice to have a free taunt. Many times I play ghoul + armorsmith + acolyte, or play ghoul while I have patrons out.
Sometimes I have patron and inner rage ready to go on turn 5 but the opponent has too many threats on board, so it doesn't make sense to play it, which means I need to work on the early game.
Harrioson Jones is not needed. It's good vs agro shaman, reno lock (jeraxus) and other warriors but that's about it. Great when it works but 2/3 of the time quite underwhelming
Can I replace Dr. Boom with War Golem + 2 Wisp?
No. War Golem + 2 Wisps is too rigged compared to boom. People will flame at you for using over powered cards. So.... no.
but.. but... the wisps don't explode.
6-14 with this deck just cant get any rhythm of any kind and losing to all different types of decks.
it's ok you'll just never succeed in anything in life that requires a brain.
Can I replace Patron?
It's a PATRON deck so i dont think so
I was joking :P
Well patron warrior has always been a hard deck to play and now even more so. Harrison is fine to replace depending on what you are faceing. I would not recomend taking out dr.boom for keltuzad cause of the insane presure it gives. Especially if your opponent just used his/her removal to clear of your patron board, or to use before u use your patron.
Some good things to think about when playing patron is that when u play patron u want to combo it with cards on hand or board so u can get 4 of them on the same turn. And keep in mind to not full your entire board when u have patron out cause then they cant multiply and can be vunerble to board clears.