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I want Wild Growth Warrior

  • Last updated Feb 3, 2016 (Explorers)
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Wild

  • 16 Minions
  • 10 Spells
  • 4 Weapons
  • Deck Type: None
  • Deck Archetype: Unknown
  • Crafting Cost: 14860
  • Dust Needed: Loading Collection
  • Created: 8/13/2015 (Blackrock Launch)
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  • Battle Tag:

    FunKaliTy#2193

  • Region:

    EU

  • Total Deck Rating

    134

View 99 other Decks by FunKaliTy
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Okay so this is an insanely greedy list!^^

I don't run Acolyte of Pain since the curve is so high that card advantage should never be an issue and you don't want to fatique, you still have 2 cycles in Shield Block and Varian Wrynn can sometimes act as 3 card draw or hopefully even better.

I only run 1 Armorsmith which without Acolyte of Pain might make you think there's lacking potential Execute activators, but there's still 2 Cruel Taskmaster in the deck and I'm running double Bash.

Bash is actually a really strong card I think, it can kill early game minions by itself and help finish of damaged ones in the late game, it'll give you extra armor which may be used with Shield Slam, it can work as 3 damage reach and it can work as an activator for Execute.

I run 1 Big Game Hunter as I'm expecting there to be more 7 attack minons being played after the expansion and 1 Justicar Trueheart as the potential armor gain it gives is so huge in a deck as slow as this one.
These are of course minions you don't want Varian Wrynn to pull, but there are many, many more good targets for it to hit.