Dragon mage OP...easy climb
- Last updated Jun 22, 2015 (Blackrock Launch)
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Wild
- 21 Minions
- 9 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Unknown
- Crafting Cost: 5920
- Dust Needed: Loading Collection
- Created: 6/5/2015 (Blackrock Launch)
- Uroshmeister
- Registered User
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- 3
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- 14
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Battle Tag:
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Total Deck Rating
107
Hi all!! I am Uroshmeister and i present to you the ultimate dragon mage.
It is really strong in the current meta, pretty much there is no bad matchup. Your goal is to use dragon combo cards to gain control and once you get it, its pretty much easy to win.
First of all, let me tell you this. I am playing hearthstone since the beta came out, and i guess when you play a game for a while it gets boring. I felt the same a couple months back. Same decks every day, same cards, same gameplay or no gameplay (huntards) and so i got bored of the game. And then a week ago, i saw Brian Kibbler playing this deck. At first sight i saw it has the pottential, but when i started playing it...WOW! The whole joy of playing this game came back again. I cannot explain how fun this deck can be, even when i'm losing i'm like: "ok, it was fun at least". I felt so good that i needed to share this deck. I made a profile on hearthpwn just for it. I had to...
Card review:
Zombie chow- Since this deck doesnt run mana wyrms for an obviuous reason, we need some kind of an early body to trade against aggro decks, and zombie chow is the best imo. Late game it can be a dead card but it doesnt need to be, the reason is that the point of this deck is not bursting your opponent down but controling the board, so even 5 health restoration isnt that bad if it leaves you with board control.
Mad scientist-we have secrets, sooo....also good for trading with aggro
Frostbolt- it can be used to kill early game minions, or to help deal with bigger targets late game. Almost never use it for face, except when you feel that you really need to stop that grim warrior combo or in other rare occasions (also for lethal, don't forget! :) ).
Counterspell- I find this secret really op, imo it's better than duplicate just because it can really mess up your opponents plan. Only time when its wasted is when the opponent has the coin or spare parts so try to play around them.
Ice barrier- 16 extra hp is huge, specially against huntards and zoo. Feel free to activate it anytime, cause there is no bad moment for activating it.
Arcane intellect- Besides azure drakes we need some kind of a card draw for those rare situations when you miss a dragon in your hand...it happens. Really.
Big game hunter- everyone runs Dr.Dre at least...
Blackwing technician- 3-5 body for 3 mana is ridiculous, even when you play it as 2-4 its fine.
Polymorph- good for dealing with thaurissan, belchers,or any other big threat.
Kezan Mystic- A lot of decks run them too, so when they steal it from you, just take it back. MINE! :)
Twilight Drake- It's a dragon, obviously, and it can be played as a really big body. Of course this isn't magelock and you dont skip till turn 4 to drop it, but even if its, 4-5,4-6 it's a good body, Sure, it can be silenced but it really paid of a lot of times, as a dragon in your hand for combos, or just not being silenced.
Antique healbot- since there are so much burst decks now, it feels like every control deck needs to run at least one .
Azure drake- dragon,card draw, spellpower...seems worthy.
Blackwing corruptor- 3 dmg battlecry is so good. Kills small minions or helps trade with big ones. Also 5-4 body is not bad.
Sludge belcher- this is your only taunt in this deck and what gives you more control than taunt?
Sylvannas- its value is op, avoid playing it on clear board and dont hesitate to use frostbolts or blackwings on her if it steals you big targets.
Dr. boom- no need to say anything, really...
Flamestrike- Wins you the game if played correctly. Clearing the enemy board while leaving you with few strong minions is pretty much game over for the enemy...
Nefarian- it's battlecry can be game winning (sacrifical pact etc.). Try baiting out big game and other removals before playing it.
Ysera- This card...I think that this card surviving few turns is a nightmare every hearthstone player fears of. Also always bait removals before playing it. Even if it gets silenced, no problem, 4-12 is enough to finnish the work.
Pretty much there is no need to take every match up, one by one. You always go for the board, no matter what you're playing aggainst (Huntard or Handlock ). There will be a lot of long matches, but don't be scared, you're outcontrolling almost every control decks out there: warriors, druids, priests...doesn;t matter, just stick to your gameplay and play smart. There will be bad days when you dont draw a dragon in first 10 or more turns ( it happened, really) but most of the time it;s all about using your advantages the best way. Just get to know the deck first, feel it's power and enjoy the game, cause that's what the game is all about, right? Of course not! It's about winning and bm- ing your opponent and making them ragequit! Cheers and enjoy the deck! :)
How many dragons would you put in?
7 dragons, 4 cards thats synergises with dragons. Thats 11 cards. That leaves 19 cards. 12 of those cards are needed to keep control and remove your opponents cards. That just leaves 7 cards, one of which is Dr. Boom, a card almost all decks run. The 6 cards left then are heals(armor), card draw and tech cards, something all control/midrange decks need. So, there really aren't any other spots left to have more dragons in the deck.
Iono, genius. Why don't you look at my decks I've built that are, ya know, actual dragon decks and actually original and you tell me how many I'd put in.
This deck is just insulting to the whole 3 people in this game that actually have a creative braincell left.
thx for the deck now why you put a duplicate in replace of the polymorph ?????? Uroshmeister
I feel that duplicate can give you more value than two polymorphs. One poly and one bgh are enough for removals imo.
Thx for the Reply dude =)
Chromaggus maybe. Ysera is a tough one to replace. Alexstrasa is a good one as well if you want to be super aggressive or a last minute heal to 15 can save your ass vs cancer. Aside from the dragon theme Troggzor is annoying as hell for anything but huntards to deal with.
Ysera is fine as hell and tough to replace. Chromaggus can be a replacement but he will lack the badass-ness Ysera offers :)
Is Cairne a sufficient replacement for sylvannas? If not, what is? (I don't have too many good 6 drops other than Cairne and Piloted Sky Golem)
No, cairne is really bad card in the current meta. Imo the only good replacment for sylvannas can be loatheb
Thank you :D
I've been testing the deck with hungry dragon too. It is also great and can totally be put instead od twilight
Thank you very much for sharing this deck.
A month ago I tried to make my own Dragon Mage but I failed because I didn't swap out enough cards to include sufficient dragons. Also the 24 extra health points of secrets and healbot is a nice catch.
People still will expect Mirror Entity so you still get one turn of advantage in as you twarth their play.
You could try Loatheb. The main point of adding Sylvanas to this deck is for board control. Loatheb is a decent body to put on the battlefield for control and it also stops your opponent from answering him with spells most of the time which buys you a turn to gain control of the board.
carine bloodhoof our a sky golem
Replacement for Dr.Boom?
There is no card as good as him in the 7 drop slot, however you could try another good legendary like ragnaros or archmage antonidas.
Boom is great, and tough to replace. I dont know what legs you have, but only decent replacements are Ragnaross and Chromaggus
One war golem and double wisp will give u the same visual effect. LoL.
Im joking, dont do that.
This deck is pure awesome. It plays the control game extremely well and it has the perfect tools to counter extreme aggro decks. I am currently 12-0 with this deck vs. Face Hunters, Control/Patron Warriors, and Face Paladin (smORC pally).
Hats off to you my friend for constructing this deck and I very much recommend everyone try it out as it is just so cool.
Also as a suggestion, I think Chromaggus would fit a lot better in this deck over Nefarian. Currently this decks only weak point is card draw, while it has some it sometimes isn't enough and Chromaggus solves that problem in topdeck mode if it comes to that. Also he can't get big game'd like Nefarian can. I've played this deck with both Chromaggus and Nefarian and more often than not I find myself never playing Nefarian unless I'm incredibly ahead on the board. He just feels like a dead card in my hand more often than not.
Anyways, thanks again for the deck!