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AggroDragons v1.1

  • Last updated Jun 1, 2015 (Blackrock Launch)
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Wild

  • 23 Minions
  • 7 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Unknown
  • Crafting Cost: 1060
  • Dust Needed: Loading Collection
  • Created: 5/29/2015 (Blackrock Launch)
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  • Submitted By:

    user-20151340

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This is my take on Kripp's Aggrodragons, not a lot of changes just added in Volcanic Drake and Rend Blackhand. This deck works because a lot requires on Dragons being in your hand for buffs and with this deck you virtually will have one always in your hand.

I added Rend Blackhand because it's helped me out a lot and can insta kill most tough legendaries (Deathwing, Dr Balanced, Mighty Milhouse Manastorm)

For the buffs in this deck like shield and velven's chosen I would use on the Dragonkin Sorcerer for like incredible double digit health. With velven's alone it's 3/5 + 1/1 + 2/4 and +1 spell damage is a 6/10 for 7 mana (This is like an early game card for when your opponent still has high health and you can't play a Drakonid Crusher).

I think this deck is the form of the goodness from Blackrock but you MUST keep board control to win.

Drakonid Crusher gives you a low curve, enough prescence and a good card which can be a 9/9 played late game. If you know the opponent's deck may have big game hunter then this is an easy way to use the big game for only 6 mana.

Twighlight Whelp is really good as it's Zombie Chow (if you have a dragon in your hand) and don't have to worry about giving your opponent a stupid 5 health.

Dark Cultist and Blackwing Tech are the best 3-mana cards in the game right now.

Got some control cards to take cards directly from your opponent and clear the board, this helps with board control.