17/1 Quest Warlock
- Last updated Sep 4, 2021 (Second Warlock Nerfs)
- Edit
- |
Wild
- 13 Minions
- 15 Spells
- 2 Weapons
- Deck Type: Ranked Deck
- Deck Archetype: Quest Warlock
- Crafting Cost: 5040
- Dust Needed: Loading Collection
- Created: 9/4/2021 (Second Warlock Nerfs)
- RarranHS
- Registered User
-
- 6
- 11
-
Battle Tag:
N/A
-
Region:
N/A
-
Total Deck Rating
488
Link:
BBCode:
Export to
I've modified this deck and put Knolls back into it - you draw so much that they are discounted very quickly. Manafeed is not really needed, there is plenty of card draw. I've also experimented with cutting one set of Matron and Hand of Guldan with good effect. This deck aims to survive and go into fatigue, which would work if the meta wasn't about doing 30 dmg in one turn but it is (e.g. Mage, Demon Hunter). Slower match ups are winnable, though, but if you draw your card draw instead of removal you lose, so I think this needs further refinement.
Lost every match to a minion heavy opponents, which this deck is meant to keep up with I guess. Paladin, Hunter, Druid. Everything just outnumbers you. Do not recommend.