United in Stormwind Cards List & Guide
Total Deck Rating
Run no spells, complete quest, play High Abbess Alura, play a generated spell, win the game.
This is PROBABLY going to be really bad, but I'm curious to see how it actually plays out.
too slow, 0/10, cant clean table :(
Anything that doesn't win by turn 10 max will probably have no place in this meta.
who cares about the stupid meta
Well if you cant last to see what your deck rly does then whats the point of playing it? Or if your cards are useless against opponents. Concept looks fun but if you cant execute it then its like trying to catch fish in an empty river.
About ten games yesterday, one win, zero quests completed. It's a fun package, but just too slow ...
So I'm attempting a push here on ladder with this, currently bouncing around in plat. Pirate War and sometimes quest mage seems to destroy us before ever reaching completion of quest.
Can confirm - its too slow and our powerhouse relies so much on spells. I think dropping Alura ultimately may be a better way to go for this quest to be successful OR keep Alura, but include some essential spells.
You know what, this works. I've edited the deck a bit a won 3 of 4 so far. Basically add in every neutral discover minion. The only issue is that your hand size gets very big and there's a chance of burning something you need towards the end - it actually becomes quite annoying when the 7 drop dragon keeps adding to your hand. But there's no good 7 drops, so you need it.
unfortunately this Deck is much too slow most of the time you`re dead bevor finish the Quest!
Why Alura? No spells to cast..
you generate a spell with quest
Why you making deck when you have no idea....I tryed your its pretty bad then i just changed few cards and deck is dope now there are so many better drops and cards that you put here but anyway thanks for idea
post it plz.
### Alura Quest Priest# Class: Priest# Format: Standard# Year of the Gryphon## 1x (1) Seek Guidance# 1x (2) Acidic Swamp Ooze# 2x (2) Pandaren Importer# 2x (2) Wandmaker# 2x (3) Entrapped Sorceress# 2x (3) Venomous Scorpid# 1x (4) Cheesemonger# 2x (4) Fishy Flyer# 1x (4) Spice Bread Baker# 1x (5) High Abbess Alura# 1x (5) Lion's Guard# 2x (5) Ogremancer# 1x (5) Steward of Scrolls# 1x (5) Taelan Fordring# 2x (6) City Architect# 1x (6) Claw Machine# 1x (6) Lightshower Elemental# 1x (7) Mutanus the Devourer# 2x (7) Skeletal Dragon# 2x (8) Mo'arg Forgefiend# 1x (8) Natalie Seline# AAECAZ/HAgyTzQPD0QO64QOa6wOm7wPd9gPA+QPP+QPR+QOoigSsnwTxnwQJ2MID/tEDh9QDjtQDlugDzfIDyfkDzPkD1PkDAA==# # To use this deck, copy it to your clipboard and create a new deck in Hearthstone
But its still hard to win vs aggresive decks but its way better with these cards
I like the idea, but i think some of the card choices could be better. That said great start and I look forward to trying this Idea
My main focus was on getting the curve right, so some unoptimized choices were made in order to keep the curve smooth, it'll 100% need fine tuning since the deck needs to both curve out AND get to turn 10 and priest is traditionally not great at the former.
Rolling it up
Yessssss. This is the deck I hoped to see in the highlight videos on youtube.
I mean, you still need to make it to.. turn 9, at least. But if you've got Alura and a 1 or 0 cost spell in hand. BAM!
EDIT: Sorry, mathed it out wrong. I guess the fastest you could possibly do it would be turn 10, since you still need to play the final quest reward. But if you're holding Alura and a Desperate Prayer, it could be done then.