No SECRET that this deck is GOOD - Secret Mage ...
- Last updated Mar 8, 2021 (Vol'jin Patch)
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Wild
- 18 Minions
- 12 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Unknown
- Crafting Cost: 6880
- Dust Needed: Loading Collection
- Created: 3/8/2021 (Vol'jin Patch)
- InfamousGW
- Registered User
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- 4
- 12
- 21
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Battle Tag:
InfamousGW#2152
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Region:
EU
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Total Deck Rating
778
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Been LOVING playing this new Secret Mage so decided to do a deck guide to help new players with stuff like
- win conditions
- combos
- mulligans
Enjoy
What do u think about yog master of fate in this deck?
could definitely work - I guess only issue is its fairly late game and really only good from behind which is definitely not a place you wanna be with this deck
any replacement for one apexis and jadice?
Tough ones because they both provide a ton of value generation
If you take a look at pl1ght's comment below..they changed direction with the deck and seem to be having some success
Otherwise value generators for mage would be things like mana cyclone or keywarden ivory
I'm using a similar build and having great luck. I pulled the Sayge and Secret keepers(rare to have time to use them in current meta) for a little board clear(rolling fireball), and removed one Rigged Faerie game, because it seems that secret is getting harder and harder to execute unless you pull it on turn 2. Removed game masters as well as the face vs 1 cost secret wasnt worth how quick they get cleared in most situations. Went with extra Mirror Entities to ward off big minion plays, and extra Ice Barrier. Also through in a Ironbeak Owl for Warlock decks as well as big minion taunts, eg paladin.
This deck is definitely fun to play once you learn it and your typical opponent decks that are out there. Timing is everything. Good luck!
very cool substitutions - will definitely give them a try.
Thanks for the feedback - much appreciated!
Tried your build out and I'm having good results so far with a 70% win rate. Thanks https://prnt.sc/10mmwh6
This is a great deck that is a lot of fun! I don't have Sayge, but added a Pyroblast for that 'finish them' factor, and that seems to be working well. Thanks so much!
NIIIICE
Nothing like Pyroblast to close out games
Glad you liked it