MalyLock. 72% WR from D5 to Legend.
- Last updated May 15, 2020 (Second DH Nerfs)
- Edit
- |
Wild
- 13 Minions
- 17 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Malylock
- Crafting Cost: 12580
- Dust Needed: Loading Collection
- Created: 5/15/2020 (Second DH Nerfs)
- SSFREAKAZOID
- Registered User
-
- 5
- 21
- 50
-
Battle Tag:
HONEYBADGER#22820
-
Region:
EU
-
Total Deck Rating
62
Just another one but I think the perfect decklist of Combo Maly Lock. At the beginning was playing with a bit different, slightly worse version. Overall stat 18-7 and last matches stat 11-2
Casually hit the legend. I just love playing with this deck, it's kinda broken but definitely not a "brain dead" deck. I can share my last games that I lost and it's ridiculous, I lost only because my two breaths or plot twists were at the bottom of the deck, like in the last 4 cards. Rigged but it's ok.
There's no real counter matchup for this deck, it's getting "messy" only if warrior buffs a minion and copies it. That's it.
I was thinking to replace DQ Alex with another dragon because it's kinda heavy but not quiet sure about that. DQA won me a few games.
I'm too lazy and my English is pretty bad. But long story short. Obviously your best card vs agro/tempo is Dark Skies mulligan for it, you never keep any demon in hand, you might keep 1 copy of Rain of Fire but I don't recommend to keep Mortal Coil . Cards like Plot Twist or Frizz Kindleroost are always good, even if you take some dmg when you play it, the effect will pay off. Sense Demons is a nice card. Against warriors keep Acidic Swamp Ooze and Unstable Felbolt, you want to kill almost every single warrior minion asap, except like 1_2 pirate. But it don't really that hard and important to understand what you should mulligan for. What you really need to know is when and how to use these cards. I mean for example we all know Dark Skies is good vs DH but sometimes you need to hold it for a turn or sometimes coin that out, I can't teach you that. Vs control it's pretty easy, you finish the quest, mb remove their minions once in 3 turns, discount some pieces of otk combo, then jam. Just if you don't know if you reduce the cost of a dragon with Friz it will keep the new cost even if you shuffle these dragons back in the deck with plot twist. Try to get as much value from healing cards as you can, but don't be too greedy.. I'd say basically you draw on 1,2,4,5 turns, stabilize on turn 3 and 6, Idk man what else to say, "easy to learn kinda difficult to master" lol.
hi! took the rank of legend on this deck this season! winrate 65.
vs aggro Mo'arg Artificer × 2 + Nether Breath × 1 = 16 HP
Nice man. Glad to read it.
obviously if you build against aggro like DH, Warri and thats basicially all you face you climb, I m sure that will change now on Monday and you will face more WL/Priest where your boardclear is dead in hand. And theres nothing else besides Zephrys and Alex. Which is no problem for a Control deck.
lmao bro, it's an OTK deck, so control decks are ez farm for this lock.
Guide pls?
I think this is what I was waiting for. Didn't wanna spend dust trying to make it work. I guess I'll bite with only 1 leg and 2 epics missing.
Thanks a lot for sharing! I would appreciate if you'd accept my friend request, just to spectate few games if you're still playing the deck.
I can play a few games just for you, but in general I don't really play that much and most of the time I play late at night, so that's why I said "casually". I didn't even try to hit legend (I already had legendary cardback and all classic legendaries).
lmfao I just realized I should have played Zephrys 1st so I'm pretty sure he would gave me windfury lethal. xD But yeah never mind.
I must do something wrong with these decks since I don't seem to get the results everyone else has. I have found I never lose on warrior vs it but that's usually because what I do is play the armour game. I use bloodsworn mercs on armorsmith and just focus on generating huge amounts of armour. I also then want to pressure the life of the warlock so that they have a difficult time using rain of fire with malygos. If they have 12 life they can't double rain of fire me for lethal. Of note is that zephyrs will never offer plate breaker since it's not a basic or classic card.
says ranked mode on the deck tracker
Pretty simple rule: If you survive you will win. It's kinda stupid but it's true. Tricky part about this deck is properly spend your resources, you calculate your potential healing and your opponent's threats, so sometimes you endure that additional damage from DH in order to clear more of his minions next turn and because you can heal up later OR sometimes you just jam all your spells to kill warrior's minions to play around his shenanigans. And of course you need a little bit of luck, because if you don't draw plot twist or nether breath, they are at the bottom of the deck. Oh oh, my friend. It's a bad sign.
im gonna try it