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Wobbleskank's Legend - Tempo Quest Shaman

  • Last updated Apr 25, 2020 (Second DH Nerfs)
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  • 21 Minions
  • 8 Spells
  • 1 Weapon
  • Deck Type: Ranked Deck
  • Deck Archetype: Quest Shaman
  • Crafting Cost: 9980
  • Dust Needed: Loading Collection
  • Created: 4/20/2020 (Outland DH Nerfs)
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Glad you guys are enjoying the deck so far! Video will come tomorrow!

So this deck has some fun combo's you can pull off with the double battlecry mechanic that can steal games really easy. It helps that you will complete the quest, while maintaining board advantage my turn 6 usually.

Lackie's are an amazing way to trigger your quest requirement as they cost 1 mana and have great tempo effects. You generate them thought Sludge SlurperEVIL Totem, and EVIL Cable Rat.

Onto the fun cards, the Tempo/Board control Package. There are 3 amazing and versatile cards in this deck that can do so much for you, Weaponized Wasp Is a great value card that can gain you tempo in the early game or combo with your hero power for 6 damage to the face.  Serpentshrine Portal is also a great way to gain control of the board early game, as well as Burrowing Scorpid This is probably one of my favorite cards because it destroys Demon Hunter's 2 health minions, gains stealth so you can set up a good face damage turn or trade into a bigger minion.

I will also mention The Lurker Below here because he can single handedly carry a game vs aggro with his amazing battlecry.

Totem's, totem's, totem's.  Shamans have gained a great addition to their kit this expansion with Totemic Reflections This card mixed with either EVIL Totem, or Mana Tide Totem provide you with a good trade or resource generation. Because of how strong this card is, I opted to include 1 Splitting Axe that can just steal games if your totems are left unchecked, and the option to push some extra face damage is also really beneficial.

I have included 1 copy of Bloodlust to help cheese game's vs the priest and warlock match up, but it isn't necessary as you can generate one through lackies from time to time.

Another card that helps with closing slow games out is Lady Vashj This card isn't that great in aggro matchups, most of the time it will just be a 3 mana 4/3 which isn't great, but not terrible. In control matchup's though this card can draw you that extra damage with your portal's, bloodlust, or totemic reflections to buff a minion on the board.

The last card I will touch on is Cobalt Spellkin This is a good solid card that can generate you with game winning cards like Storm's WrathEarth Shock, or Lightning Bolt.

Try the deck out and hope you guy's find as much success with it as I have.

If this deck makes it to the front page ill write a matchups/mulligan's gameplan and maybe a video tutorial on how my thought process piloting this beast happens.

Thanks, Wobbleskank

- 1 Teron Gorefiend
+1 Cobalt Spellkin

-1 Questing Explorer
+1Grand Lackey Erkh