[DoD] No neutral Paladin
- Last updated Dec 8, 2019 (Shaman Nerfs)
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Wild
- 19 Minions
- 9 Spells
- 2 Weapons
- Deck Type: Ranked Deck
- Deck Archetype: Control Paladin
- Crafting Cost: 12740
- Dust Needed: Loading Collection
- Created: 12/8/2019 (Shaman Nerfs)
- RealKazakus
- Registered User
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- 10
- 24
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Total Deck Rating
78
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Shouldn't have posted this I guess. Just wanted to theorycraft with an idea in my mind. Aggro-version is probably a lot better. The state of Hearthstone is tempo-based and this wont have a chance. I haven't played it and wont do it either.
Terrible deck with no win condition that is overpassed by every single non-aggro deck. Against aggro you may have a chance, but since the first day there are only greedy slow OTK control decks it's impossible to play this. Any Galakrond deck is just better, and this deck lacks of a win condition other than "I can heal 500 life points in a game".
But I did a mistake in putting in neutrals....
If I'd base the deck more around dragons it will be the perfect card. And don't mistake me, I think a paladin deck based on more dragons could be a better deck and a perfect fit for the card. This deck synergieses with healing and non neutral card and will not have the same synergy with the cards effect, hence it will slow the deck down and bring little value.
No Dragon Speaker? This has to be a joke, right?