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60-65% winrate Quest Warrior

  • Last updated Aug 22, 2019 (Saviors of Uldum)
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Wild

  • 13 Minions
  • 14 Spells
  • 3 Weapons
  • Deck Type: Ranked Deck
  • Deck Archetype: Quest Warrior
  • Crafting Cost: 6260
  • Dust Needed: Loading Collection
  • Created: 8/22/2019 (Saviors of Uldum)
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  • Battle Tag:

    N/A

  • Region:

    EU

  • Total Deck Rating

    40

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I really tried to get good results with every quest from Saviors of Uldum and surprisingly warrior quest appears to be the best one so far. It's used rarely because people consider Dr.Boom, Mad Genius and his mechs to be better and maybe that really is the case, but I am so freakin bored with the standard Control Warrior. Nevertheless, this decklist achieved decent results. I don't have any innkeeper, so I can't say my exact winrate, but I guess It was about 60-65%. What I can say for sure is that I went from rank 10 to 6. 

Guide:                                                                                                                                                                1. On turn 1 you obviously play Hack the System but you shouldn't rush to complete it. You should play defensively - the same as a standard control warrior. You want to play cards like Warpath Restless Mummy Brawl Plague of Wrath and other control cards to destroy enemy minions. You also shouldn't worry about attacking minions with your hero as taking damage to your face is not scary at all - you have a lot of options to get armor and also your opponent won't have many ocasions to deal you damage.                                                                                                                      2. When you complete your quest you must try to use your hero power twice a turn. You shall use the 4/3s to kill enemy minions and if there aren't any, deal damageto the enemy. 

Good combinations:                                                                                                                                       1. Acolyte of Pain+Warpath will get you maximum 3 card draws            2. Warpath+Plague of Wrath it will kill each minion on board (if there are divine shields you should use warpath twice)

Mulligan - You have to keep the quest so you will have 2-3 other cards in your starting hand. You want to keep control cards and at least one weapon or Upgrade!. You should not keep more than one weapon and Armored Goon.

Possible changes:                                                                                                                                            1. I don't run Archivist Elysiana because I almost always win earlier than it's needed, but if you really want to, you can add her instead of one Armored Goon.      2. If you do not own Zilliax you can add another rush card, I would go for Militia Commander.                                                                                                                 3. Livewire Lance can be added instead of any other weapon

If You have any other questions you can ask me in the comment section 😁 Have Fun playing this deck and I hope it brings you succes 😆