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Ancient Stag (Heal Token Druid) 70% WR (Rank 10-2)

  • Last updated Jul 30, 2019 (Rise of the Mech)
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Wild

  • 10 Minions
  • 20 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Token Druid
  • Crafting Cost: 8800
  • Dust Needed: Loading Collection
  • Created: 7/28/2019 (Rise of the Mech)
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  • Battle Tag:

    ManThighs#1174

  • Region:

    US

  • Total Deck Rating

    369

View 165 other Decks by ManThighs
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  1. I made a custom variant of the highly popularized token/zoo druid. My sample size, albeit small, were from ranks 10-5, in which I didn't lose a single game. The heal package helps with  the mid-game and survivability. The deck is really quite excellent and I would 100% recommend giving the deck a try.

BIG UPDATE:

  1. Just hit rank 2 with the deck. Faced lots of Warriors and changed up the deck a bit. I now run Snip-Snap in the 3 slot. It's immune to Dyn-O-Matic and can be played in the early, mid or late game. I found it especially useful against control warriors on turn 6. They would exhaust a heavy amount of resources on a singular card, freeing up your massive late game options. 
  2. I also tried other cards as a 1 of in the Nourish slot, but I didn't find them as useful. As clunky as double nourish may feel sometimes, it really is the make or break in Warrior matchups, and to some extent mage/hunter matchups as well. In over 3 occasions today, I had games that I could have one if I hadn't cut that 1 extra nourish. Generally, top decks in this deck are weak, that's why you need Nourish to keep pressing the advantage.