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Zul'Jin Beast Hunter

  • Last updated May 25, 2019 (RoS Rogue Nerfs)
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Wild

  • 13 Minions
  • 16 Spells
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  • Total Deck Rating

    7

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I like to keep cards that cost 1-3 in the mulligan for options in the early game.

Keep a 1-mana beast for Dire Frenzy on turn five, or try to stick one on the board on turn three if you think you can get away from it.

Try to play Dire Frenzy, Unleash the Beast, Flark's Boom-Zooka, and Zul'jin on curve if you think it's feasible to do so. Try to play many spells in anticipation for Zul'Jin on 10.

On turn seven, I'm usually more likely to cast a second Unleash the Beast rather than an Amani War Bear, because I know I'm drawing Oondasta on 9 and Zul'jin on 10.