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APM/Malygos miniature druid

  • Last updated Mar 8, 2019 (Level Up Nerf)
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Wild

  • 16 Minions
  • 14 Spells
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  • Total Deck Rating

    9

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Malygos miracle druid. Very fun and uninteractive. It is difficult to play and you need to be super fast - often you draw your deck before killing. Hence "APM druid".

Mulligan: Keep card draw. Auctioneer, chest, and especially Grizzled Guardian is very good turn 1, gets chests or a sprite (chest is better, but 1+1 is optimal, so I run 2 chests 1 sprite). Keep Malygos of course. Dont keep Alexstrasza. If you have card draw you can keep other cards that seem good, like floops gloop and dragons. 

Speaking of which, a great way to get enough mana mid combo is to play floops glorious gloop + sweeper, killing your stuff and some of their stuff, and often acting as a clumsy Kun, getting you up to 10 mana and setting up malygos+copies+Swipe. Exactly how to play the combo turn is tricky...decide on your oppnents turn what your plan is then go go go. (Do I want 1 or 2 Auctioneers in play? Do I have gloop + sweeper, how much mana can that give me? And so on).

A cute play is Guardian, kill it with spellstone, play dragon to kill the board. Leaving you with a bunch of cards, mana and a blocker, setting up for the kill next turn. Or mid combo this works as well.

You could maybe cut 1 swipe, and maybe Alexstrasza (adding another spellstone and maybe a giggling inventor perhaps?). I played them for noob reasons. I Went 8 wins and then 6, mostly losing to not having good enough APM. Not super great or anything, but it'll do and at least it isnt easy mode shark rogue. :)  Let me hear if you played this and what you think should change.