Turn 6 OtK (can be done on 5)
- Last updated Dec 5, 2018 (Rastakhan)
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Wild
- 5 Minions
- 23 Spells
- 2 Weapons
- Deck Type: Ranked Deck
- Deck Archetype: Malygos Rogue
- Crafting Cost: 3660
- Dust Needed: Loading Collection
- Created: 8/7/2018 (Boomsday)
- Baldassar
- Registered User
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- 13
- 27
- 67
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Battle Tag:
N/A
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Region:
EU
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Total Deck Rating
512
Just killed a warrior on turn 6 from 33 health with nothing but a Necrium Blade on board
Edit: thanks for the upvotes. Here's a small description:
The deck's idea is to assemble the whole combo through a single Elven Minstrel. That happens 100% of the time when you do not play the Cavern Shinyfinder, however i have found that card to add consistency rather than lower it.
The way you actually win is by having a 1 charge Necrium Blade equipped, then playing Kobold Illusionist -> attack > Backstab (or Razorpetal) the Illusionist and then burn the opponent. That's 4 mana for 2 copies of Malygos. Shadowsteps only help prepare a 2 mana Illusionist, leading to an even cheaper setup, that can allow us to burn even a high armor opponent. They are however not highly important and are probably the first cards to replace.
Cards like Bloodmage Thalnos, Vilespine Slayer or some taunts would help keep us alive, but would lead to us needing more time and more draw. Personally, i have not found that version of the deck as interesting or effective.
Edit #2: i've replaced the two Shadowsteps for one Sudden Betrayal and one Necrium Vial, as a test. The first is aimed at helping against aggro and the second against high armor decks (and slow draws).
As for Mulligan choices: Always keep one Elven Minstrel, as he gets us the full combo. Mulligan aggressively for him.
If you are certain the opponent is playing aggro, you can keep effective removal like Backstab or Sap. If you are certain they are slow, keep Preparation and Razorpetal Volley, as they speed things up for you.
Update #3:
I replaced the Shinyfinder with a second Sudden Betrayal, partially because the secret was performing well, partially because of a rage moment on a shinyfinder topdeck on the wrong turn.
I am personally getting close to a 50% winrate against zoo, which should be a very bad matchup. Don't play like a typical control deck. When the pressure is not too high, try to ignore it and setup your combo. You have to win first, not outlast them.
Thank everyone for the enormous feedback. This is something i never expected. I hope you keep having fun!
Final Edit:
I do not have the time to refine this deck as much as I would like. However as many of you have found, tuning it is not too hard, because there are a few simple guidelines to follow.
1. You should be very careful about adding more minions. Every one reduces the effectiveness of Elven Minstrel by a lot, and that card is the soul of the deck.
2. Mulligan almost everything for Elven Minstrel and go for the combo as soon as possible. If your opponent doesn't have lethal on board and you can set up the OtK, go for it. Don't play this as control because the rogue class does not have the tools for that.
3. Don't give up if your opponent is gaining a lot of armour. If you find the right spells you can burn through obscene amounts of it, as demonstrated in the videos.
And an important clarification. The deck has a somewhat weird approach to it. Contrary to what most players are used to, the aim is not to have a fair chance to win every game. Instead the deck aims at being extremely favoured when drawing properly, while accepting that there will be a few games you just concede. It is in a sense a coinflip deck, except the odds depend on the metagame, rather than always being 50-50.
Updated for Rastakhan: 2 Walk the Planks and one Cavern Shinyfinder in the place of two secrets and an Assassinate.
The deck is now much smoother and can actually be used for ranking up consistently.
Here's a video of the deck by Kiwiinbacon.
And here is the second video!
lmfao u have lethal with that hand
Figures, I watch the video, see how fun this deck may be, then build it and of course, can't draw the right cards, Elven Minstrell is at the bottom of my deck. These videos always make it look so easy, but in the real world, the Minstrell is always on the bottom of your deck.
Deck is great but incredibly fringe. I think the only reason this is seeing wins is the fact we're in a new meta. Just played against a pretty standard budget mech paladin and couldn't pull off any part of the combo because of a large taunted magnetic minion + me at low health so I can't attack with Necrium Blade. If this becomes a meta deck, weapon removal will be auto include tech, what happens to the consistency level then?
Then you start playing Necrium Vials. The main problem right now is that the deck is weak in an aggro meta. I'm glad that a lot of people are testing it, because i do believe that the deck needs tuning.
This deck is always going to be weak against aggro so I would not use this deck unless you are in high legend (top 50 or so) and queue into a narrower set of players that’s is control or combo heavy.
But to your point about wep destruction and not able to swing due to low health, you are playing rogue, you can just play hero power and break the wep yourself,
This deck is hot garbage, the chance of pulling off the combo before they kill you is slim. It's far too slow.
At least it's hot ¯\_(ツ)_/¯
I'm playing almost exactly the same decklist. Deck suffers a lot against aggro specially if you don't draw Elven Minstrel.
I would say, Elven Minstrel is the most important card in the deck as it puts your pieces together.
Any strategy in improving this deck should point in a way to maximize the chance to draw your elven minstrel.
Another important thing to point out is that Skulking Geist destroys this deck. If this deck becomes very popular in the meta Geist will appear in every deck and this deck will disseapear.
If your opponent is a control list and you suspect they may have Geist, just hold your Razorpetal Volleys for the turn you go off. You can spare the mana.
cool man. maybe I take the plunge and craft mally now then.
you played the leeroy version as well? like 6 leeroys on turn 6 is no joke.
I am absolutely hyped about this deck. I climbed from 5 to 3 with this at a 75% wr so far and I am absolutely amazed by the results. the deck is solid, and boy have I waited a long time to actually be able to play a great malygos rogue :D
I made a video that showcases the deck in all of its glory, I really hope you all enjoy
This deck kind of blows, way too slow.
How about cheat death? Could help protect the kobold, and makes it 2 cheaper to put down again.
Leaving the Kobold on the board and counting on cheat death feels a bit risky against most classes, plus, it does not really serve a purpose, since we can go off from an empty board anyway.
Thanks for the replay. Being on vacation currently, i can't showcase the deck properly, so posts like this help a lot!
I added 1 more Assassinate instead of 1 Necrium Blade. It works great and really fun! Maybe there is some weakness against aggro. But shiv and FOK and Backstab are helpful enough I think.
That particular game it was Kobold, weapon hit, backstab the Kobold, 2x razorpetal, prep eviscerate.
Pretty fun deck! Although loses to agrro and armor gain classes like warrior and druid (control mage too). I think it can be improved by removing 1x Backstab and 2x Shadowstep since (in my experience) Backstab was mostly used for the combo and Shadowstep was only used when I already had the full combo and was gonna win either way. I think 1x Bloodmage Thalnos and 2x cheap sticky minions would be good to add to just deal a bit of chip damage since I'm usually short 3 or 4 damage most of the time. Nice deck though, thanks for sharing!
Dunno if it loses to armor classes... just OTK'ed a druid with 63 hp - save prep for necrium vial and get 4 malygos in one turn = over 60 dmg OTK
Every time I have my Maylgos and all combo'd up and ready I never have enough mana to actually cast any of the burn I have, how does this work on T6?