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Cntrl Lock

  • Last updated Jul 20, 2018 (Spiteful Nerf)
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Wild

  • 19 Minions
  • 9 Spells
  • 1 Weapon
  • Deck Type: Ranked Deck
  • Deck Archetype: Control Warlock
  • Crafting Cost: 13920
  • Dust Needed: Loading Collection
  • Created: 7/20/2018 (Spiteful Nerf)
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  • Battle Tag:

    "Nurgs"

  • Region:

    EU

  • Total Deck Rating

    385

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A proper control lock. 

I didn't include the howlfiend thing as there are plenty of decks doing that right now. I just wanted to make a good control lock deck that was more about efficiency than cool combos and stuff. 

A lot of removal and ways to draw into that removal. as well as a few tech choices to help out a long the way. 

I'm considering adding Tar Creepers as well if I feel the need, but trying with fewer taunts in order to take Doomsayers for now. 

I feel this will punish all the aggro decks on ladder right now, so going to fire it up tonight. 

EDIT: if you want to add the howlfiend combo I'd take dark pact and lackey over skull though as you can pull it before you have treachery. I'm sure that would completely suck. 

The combo is good VS taunt druid and combo decks though if you can get it to go off.