Spitelash Siren
After you play a Naga,
refresh two Mana Crystals.
(Then switch to spell!)@After you cast a spell,
refresh two Mana Crystals.
(Then switch to Naga!)
Dodatkowy opis karty
Refresh the rainbow.
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Name | Type | Class | Cost | Attack | Health |
---|---|---|---|---|---|
Blight Boar | Minion | Death Knight | 2 | 2 | 1 |
Asphyxiate | Ability | Death Knight | 3 | 0 | 0 |
Necrotic Mortician | Minion | Death Knight | 2 | 2 | 3 |
Asphyxiate | Ability | Death Knight | 3 | 0 | 0 |
Asphyxiate | Ability | Death Knight | 3 | 0 | 0 |
Necrotic Mortician | Minion | Death Knight | 2 | 2 | 3 |
Death Metal Knight | Minion | Death Knight | 3 | 3 | 4 |
Blight Boar | Minion | Death Knight | 9 | 9 | 9 |
Harmonic Metal | Ability | Death Knight | 3 | 0 | 0 |
Dissonant Metal | Ability | Death Knight | 3 | 0 | 0 |
Distressed Kvaldir | Minion | Death Knight | 2 | 3 | 2 |
Down with the Ship | Ability | Death Knight | 2 | 0 | 0 |
Obsidian Revenant | Minion | Death Knight | 6 | 4 | 6 |
Gnome on the Range | Minion | Death Knight | 1 | 1 | 1 |
Crop Rotation | Ability | Death Knight | 3 | 0 | 0 |
Darkthorn Quilter | Minion | Death Knight | 4 | 2 | 4 |
Wickerclaw | Minion | Druid | 2 | 1 | 4 |
Lingering Zombie | Minion | Druid | 1 | 1 | 1 |
Disarmed Zombie | Minion | Druid | 1 | 1 | 1 |
Huntsman Altimor | Minion | Hunter | 7 | 5 | 4 |
Huntsman Altimor | Minion | Hunter | 7 | 5 | 4 |
Huntsman Altimor | Minion | Hunter | 7 | 5 | 4 |
Conjured Arrow | Ability | Hunter | 2 | 0 | 0 |
Conjured Arrow | Ability | Hunter | 4 | 0 | 0 |
Hot Streak | Ability | Mage | 0 | 0 | 0 |
Spitelash Siren | Minion | Mage | 4 | 2 | 5 |
DJ Manastorm | Minion | Mage | 10 | 8 | 8 |
Infinitize the Maxitude | Ability | Mage | 2 | 0 | 0 |
Rewind | Ability | Mage | 2 | 0 | 0 |
Vitality Surge | Ability | Paladin | 2 | 0 | 0 |
Burger Uther | Hero | Paladin | 0 | 0 | 30 |
Outlaw | Minion | Paladin | 3 | 3 | 3 |
Crimson Clergy | Minion | Priest | 1 | 1 | 3 |
Gift of the Naaru | Ability | Priest | 1 | 0 | 0 |
Deliverance | Ability | Priest | 3 | 0 | 0 |
Voidtouched Attendant | Minion | Priest | 1 | 1 | 3 |
Crimson Clergy | Minion | Priest | 1 | 1 | 3 |
Queensguard | Minion | Priest | 2 | 2 | 3 |
Undying Allies | Ability | Priest | 0 | 0 | 0 |
Posse Possession | Ability | Priest | 4 | 0 | 0 |
Mistermath's Card Ratings for Voyage to the Sunken City:
9/10
Well, we apparently didn't learn from stuff like Nazmani Bloodweaver. Mage has a critical mass of low-cost spells, especially ones that add more cards to hand. Combine this with the litany of cheap nagas (some of which also add cards to hand) available in mage and neutral, and this card will let you storm off with 15+ cards, usually starting turn 6, and end up with both a full board and a full hand. In fact, this card is currently single-handedly carrying naga mage. The deck sports a progressively better winrate as you move up higher in elo, as the card and deck are skill-testing at least, but the power level is just off the charts, and if only a few top decks like pirate warrior and mech mage are nerfed, prepare for this card to take over high ladder.
naga spell mage can be fun. T7: Siren > 0 cost Naga Giant > and then come the fun free low cost spells spam part ^^