Galakrond's Awakening Adventure Guide & Card List
Passive Hero PowerDuring your turn, add a 'Shadow Reflection' to your hand.
It really should say "at the start of your turn" because you get one before you even draw a card.
Well, Jade is still dead unless you can figure out how to ramp this(for Rogue) although your quest is now resurrected! (Seriously: the little fire sprites are the only thing that activates your quest and even then it's a miracle that you can often time to actually make it Good!) And a couple other types are resurrected, like Bilbo Baggins The Ballad of Bilbo Baggins (called burglar) assassins of the old gods. [AKK: Trickster Of Vaipns(or replacement with your choice of old God). The only one that's terrible is Jade's. And that is simply because it's too slow for it, Jade is entirely building up from the beginning, if you're lucky, you can get up to 7/7 but by then you have exhausted everything, long before you get to turn nine. That said, do not play this maneuver, and so after you attack.
This just seems so strong, and it might make jade rogue good. Miracle doesn't gain too much but it might see play in those decks just because of the stealth and armor for survivability. It basically gives you a counter to mage because when you play this quest mage can't kill you and neither can freeze so it may see play.
Aside from the 5 armor, it really only gives you one turn. So, unless you win the turn after you play this, in a lot of cases against Burn decks, you still lose the game. So, the 5 armor has to really matter, which it will and wont depending on the matches, or it really doesn't help much against them.