Kezan Mystic
Card Text
Battlecry: Take control of a random enemy Secret.
Flavor Text
They pretend to be wise and enlightened, but they mostly just hate to be left out of a secret.
Card Sounds
Additional Information
Name | Type | Class | Cost | Attack | Health |
---|---|---|---|---|---|
Manafeeder Panthara | Minion | 2 | 2 | 3 | |
Twilight Runner | Minion | Druid | 5 | 5 | 4 |
Released Soul | Minion | Warlock | 3 | 3 | 3 |
Smug Senior | Minion | 6 | 5 | 7 | |
Spectral Senior | Minion | 6 | 5 | 7 | |
Castle Wall | Minion | 2 | 0 | 5 | |
Flightmaster Dungar | Minion | 3 | 3 | 3 | |
Westfall | Ability | 0 | 0 | 0 | |
Ironforge | Ability | 0 | 0 | 0 | |
Eastern Plaguelands | Ability | 0 | 0 | 0 | |
Sanctum Chandler | Minion | Mage | 5 | 4 | 5 |
Loan Shark | Minion | Rogue | 3 | 3 | 4 |
Psyfiend | Minion | Priest | 3 | 3 | 4 |
Drown | Ability | Priest | 4 | 0 | 0 |
Watercolor Artist | Minion | Mage | 4 | 4 | 4 |
Clearance Promoter | Minion | 3 | 3 | 2 | |
Hagatha the Fabled | Minion | Shaman | 4 | 4 | 3 |
Fairy Tale Slime | Minion | Shaman | 1 | 1 | 1 |
Jan'alai, the Dragonhawk | Minion | Mage | 7 | 4 | 4 |
Spirit of the Dragonhawk | Minion | Mage | 2 | 0 | 3 |
Likkim | Weapon | Shaman | 2 | 1 | 3 |
Jan'alai's Mantle | Minion | Mage | 0 | 0 | 5 |
Rabid Saurolisk | Minion | Hunter | 3 | 4 | 1 |
Parrot Mascot | Minion | Rogue | 3 | 2 | 2 |
Azsharan Vessel | Ability | Rogue | 5 | 0 | 0 |
Sunken Vessel | Ability | Rogue | 5 | 0 | 0 |
Sunken Pirate | Minion | Rogue | 3 | 3 | 3 |
Azsharan Pirate | Minion | Rogue | 3 | 3 | 3 |
Stoneskin Armorer | Minion | Warrior | 2 | 2 | 2 |
Living Monument | Minion | 10 | 10 | 10 | |
Steam Surger | Minion | Mage | 4 | 5 | 4 |
Primalfin Totem | Minion | Shaman | 2 | 0 | 3 |
Primalfin | Minion | 1 | 1 | 1 | |
Liquid Membrane | Ability | 0 | 0 | 0 | |
Bluegill Warrior | Minion | 2 | 2 | 1 | |
Devouring Ectoplasm | Minion | 3 | 3 | 2 | |
Chamber of Viscidus | Location | Warlock | 3 | 0 | 2 |
Infinite Amalgam | Minion | 4 | 2 | 4 | |
Escaping Trogg | Minion | 1 | 2 | 3 | |
Maw and Paw | Minion | Death Knight | 4 | 2 | 8 |
Stealing stuff from your opponents and using against them is always good. Best value possible IMO, and not counting the disruption of your opponent board.
The only downside is that it makes Flare even better, since hunters can now use it against other classes than Mages, Palies or other Hunters.
I am so going to play at least one of these in every deck that I make, unless I REALLY just can't include it. Yeah, the stats are meh, but it's FINALLY, FINALLY a hard counter to enemy secrets that isn't Hunter-only. Finally a way to counter those mid-late game Mirror Entities...
How does this card work with Snipe and with Mirror image ?
I'm guessing the Battlecry triggers first, so the secret will be transferred and nothing else will happen, since you can't trigger your own secret.
Unconfirmed... Just wait and see. Hopefully this is more OP then that lmao
Battlecries take effect before secrets, so you would steal it first, and since it's your turn, no secrets will activate.
I can see this card in most tournament decks, just like silence was.
Freeze mages are dead.
Me too. I was really hoping for something more when Blizzard announced they were gonna introduce a neutral way to help handle Secrets. I was hoping for something more in line with Flare, which even with the nerf, is a better way to get rid of secrets than this card.
3 mana 4/2 like BGH would have been perfect.
Really glad Hunters are going to have to think a little differently post-GvG