New Paladin Legendary Card Revealed - Turalyon
YiLingShu just revealed a new Scholomance Academy Paladin Legendary card: Turalyon
Scholomance Academy Card List & Expansion Guide
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YiLingShu just revealed a new Scholomance Academy Paladin Legendary card: Turalyon
Learn more and see all the cards in our dedicated Card List.
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JUSTICE DEMANDS A FUCKING GOOD LEGENDARY MINION!
THAT is the only legendary we said is good since 2 years ago. He is a good Paladin player and knows its weakness. The Prime last expansion was the truly first ever good Paladin Legendary for a while now...
<Comment Was Removed> So my reply switched to this comment. Anyways, lets keep our hopes high Pallies, we might just get by this expansion if the other two Legendary cards are good.
Of course I do realize that those minions will survive the 2/2 tokens. Then one of your beatsticks will finish it off. Or make it easier to take it out with a Truesilver Champion.
The card's purpose is to WEAKEN a minion, not destroy it.
Indeed, wish there were more insane deathrattle targets to make Making Mummies work. It just needs a powerful finisher but nothing is getting printed.
If you think this is an inefficient way to get rid of big minions, just think of how worse it is at getting rid of small ones.
Haha for real, I have a feeling they wouldn’t print such a card if there isn’t a way to cheat it out. The Rush part means Duel can give it an additional attack on top of it clearing your opponents minion or from Blatant Decoy.
there*
They could have at least give it taunt.
I dont think you want it to have taunt. It has to ATTACK a minion for it's effect to go off.
Nonono not Taunt, you want to protect this minion so you can clear more minions next turn. Maybe Lifesteal would be nice tbh, 8 mana clear and survive a little?
This card will definitely see play. The card has an immediate effect on the game, it's a card that your opponent will immediately HAVE to answer to, and there's a ton of support for Paladin to use this card extensively. Making Mummies is still in Standard right now, and the prospect of having 2/2 tokens of this card to snipe even the biggest minions your opponent has make this particular card a pain in the ass. People that are insisting that this card is bad are overlooking the fact that it doesn't care if you damage a minion, it only cares if you attack it. Which means that Divine Shield isn't protecting your Colossus of the Moon from becoming bite size.
Well you do realize a 2/2 version of this keeps your opponents minion alive with 1 health right?
Tirion, Sunkeeper Tarim, Kangor, Murgur Murgurgle, Wickerflame Burnbristle, Ragnaros, Lightlord and Eadric the Pure all would like a word with you...
Quite the opposite is true - Paladin is known for SOLID Legendary minions.
I mean you listed one legendary minion that was good since what 2 years ago? All of the legendary minions since then have been utterly useless.
What the fuck are you saying that hasn't played a good legendary since Tarim!
Tirion is washed up and nobody plays him, Murgur is ok, Tarim was best legendary paladin ever had. Rest is garbage
Do not listen to him, he is stupid.
And hei can't shut up.
Glax, bullshit. Murlocadin uses Murgur Murgurgle extensively, and Murlocadin is about as strong as Odd Paladin in Wild, if not stronger. If you were a true Paladin player, you would have not said something so false.
But if you are a true paladin player, you don't play with murlocs.