New Paladin Legendary Card Revealed - Turalyon
YiLingShu just revealed a new Scholomance Academy Paladin Legendary card: Turalyon
Scholomance Academy Card List & Expansion Guide
Learn more and see all the cards in our dedicated Card List.
YiLingShu just revealed a new Scholomance Academy Paladin Legendary card: Turalyon
Learn more and see all the cards in our dedicated Card List.
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With my luck, i am getting this from golden preorder \o/
It deserves far more hate, team 5 once again shows they can't balance their own game
truly a boring card for a legendary rarity imo... so sad to see the designers think this is what paladin needs rn.
Low voice, otherwise the trolls come to dislike as if everything is fine with this class ......
This Card would be great with Divine Shield !!
They should add cleave to it...
To add insult to this card, consider this: Gift of Luminance could make this a bit better, by comboing and adding a second of Turalyon to rush in and hit a target, whilst giving them both divine shield. Which would make it a mediocre, yet better 10 turn card combo.
...If they hadn't priced this at 8, and Luminance at 3 which seems to be very deliberate, and frankly insulting. If this card ever got into a game, after being generated (no one would willingly put this garbage in a deck), it would die before there even were a second turn, and likely have little to no impact. Or just get ignored. Not like it have taunt or anything that makes it a wall.
If Turalyon wre priced at 6 mana, he might see play, but 8? Set exactly to prevent the only combo that might make him at best, mediocre? No. He's going up there as the current trash legendary of the set.
I suppose you could do some shenanigans with hand buff in wild, to make him huge, but one silence or poisoness and he's out of commission. Seems balanced, and follows Pally's theme.
Yeah really follow Pally's theme of having pathetic cards
More shit for paladin
I don't know though. It's different. 4 mana destroy minion + 4 mana summon a 3/9 your opponent has to kill could be decent in a deck that can be patient and wait for his ideal time to strike. Divine shield and poisonous should not be a concern. Taunt is but there aren't that many weak taunts in the game. Just stuff getting taunted by the lackey is the main problem. So maybe this has issues against rogue with the taunt lackey and the poisonous secret, but it also obliterates Edwin if it can reach him. It'll be interesting to see how it performs.
I don't know why people think that is similar to any another single target removal, there are a lot of reasons why is not and it is bad:
So no, it's not like a Single target removal. Think about Flik Skyshiv and paragonate him to this one.
For 8 mana, probably this leggendary should be: 3/12 Taunt. Rush. "When a minion fight with this one set his attack and health to 3."
Paragonate? What's that? Comparing to Flik isn't really fair because we really don't want more Fliks in the game. If he turned minions attacking him into 3/3s it would be way way overpowered. The design is great actually. It's just a question of whether or not it should cost 7
Flink has the effect of a leggendary minion, this one seems epic... This card will never see play, anyone plays this game from more than 2 years will be agree.
I hoped for libram-related legendary..well no.
That is too expensive for the thing it does,maybe if he would have Batterhead text to addition,would make him slightly OP,but hey,it would feel like "legendary" or just making him 6 mana 3/9 stats.
I feel like paladin is getting shafted again.
I hate this stupid class so much.
Imagine:
You play that on 8 against a Demon Hunter.
DH plays „Magehunter“ and your legendary is just a common 8 Mana 3/9. Nice.
I hate this game nowadays.
More likely, DH ignores it and just finishes you off.
I'm hoping the translation was incorrect because this card is an absolute disgrace for paladin. I have been waiting for a Turalyon card for so long and this is a huge disappointment.
Why does it cost so much!? Ok, it can kill something and leave a body to potentially kill more, but for 8? Tarim costs 6!