New Paladin Legendary Reveal: Lynessa Sunsorrow
A new Paladin Legendary has been revealed by Gamers Origin.
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battlecry silence will work
If you just ping it with a Dirty Rat
The wording seems awkward because it looks like an on-going effect but the effect is a Battlecry, so my guess is that it will benefit from previously casted spells in order of play and nothing else. It fits perfectly in Quest Paladin and I dont think it synergizes with Dinosize. If you play this on turn 7, supposing you have casted BoK and Spikeridged Steed this becomes a 7/10, dinosize would only give +3 attack.
Tirion Fordring + Devolve = Lynessa Sunsorrow
All you need is the adaptation "cant be targeted by spells or hero powers", then you just need to evade the unlikely owl / spellbreaker.
Say you make a divine shield / buff aggro-tempo deck, then this card is actually pretty good. If it gets a blessing of kings and a stegodon it is broken, more so with the adaptation i just said (stealth also works kinda). Will craft just to try it.
Thats wrong, this minion will cast adaptation to herself as random choice. You cant know if it is elusive.
Do the spell casts triggered by her battlecry proc The Last Kaleidosaur? The Voraxx is bad because the spells cast on the tokens don't proc quest. Not saying this will be as bad, but this card alone could make the quest viable if they synergize directly.
how does this work with The Voraxx?
I suppose it doesn't work with it right? Only one buff per spell.
i think just count the spell you cast on the voraxx, the copy on the 1/1 technicaly is being casted by the voraxx
Your argument is nonsensical. If you have played a single spikeridged in the game this card is good value. Don't be an idiot.
Your Gruul comparison falls short due to some paladin buffs (Spikeridged Steed et. al) receiving additional value even on removal, barring silence effects.
i just will say 1 thing, if removals where always a downside, no one would play minions in the game
Most pally decks run two Spike ridge steeds. Play one she becomes a 7 Mana 3/7 taunt deathrattle: summon a 2/6 taunt. Which is, already, arguably worth it and falls on curve. Manage to cast both (which isn't unreasonable in paladin) and you get a 7 Mana 5/13 taunt deathrattle: summon 2 2/6 taunts.
Make an intelligent argument and you won't get downvoted. You said all it is is big which is obviously wrong. You said after any removal it loses all value which is especially dumb because the value is that it cost them a removal. A removal they won't use on tirion (which by your standards is a terrible card). I'm not saying it's insane but you provided a dumb reason and then complained that "fanboys" were being mean. I also don't know what fanboy means in this context. Fan of hearthstone so they like every card?
I can't believe I have to explain to you why gruul is a stupid comparison. Gruul is 8 mana. Gruul doesn't have taunt. Gruul is shit. Lynessa is 7 mana. Lynessa will have taunt. Lynessa will have deathrattle. The deathrattle will have taunt. Gruul would be useless even if they didn't remove it. Dumb argument = downvotes. Think a bit more and you won't get downvoted.
It's been asked before, but I wonder as well how adapt choices work: Do you get another selection of adapt options, or does it pick the one you chose before?
The Stealth adaptation could make it survive and be more powerful for it. While "Silence" does hurt every deathrattle minion and buff cards, when your 'base' attack and health is 1/1, silence is particularly devastating. A sylvanas is still a 5/5 and hurts; Tirion is still a 6/6. Sludge belcher only costs 5 mana, and still has 3/5 stats. These minions have value even as a body. A 1/1 does not.
I think it'll see some play. Not in a T1 deck, but maybe something fun still. Better than Galvadon at least.
Because Steed wasn't obnoxious enough already...
Spell order? Say Blessing or Steed and then Dinonize wil take away stats buffs?
time for my The Voraxx to shine