Pretty Self-explanatory, use this to stop combos, disrupt your opponents turn, or just to stall it.
- tomiathon
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Member for 10 years and 14 days
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FriedChickenHead posted a message on Weekly Design Competition #1 - [Ended] -
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Legimus posted a message on Weekly Design Competition #1 - [Ended]Posted in: Fan CreationsDruid variant of Shadowform. Rather than changing it into something new, it improves it, giving the Druid's power more late-game utility beyond getting 1 armor when you have mana to waste. Additionally, with 2 in the deck you can mix and match, making a power that is either:
- 1 attack / 3 armor
- 2 attack / 2 armor
- 3 attack / 1 armor
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Magiliene posted a message on Weekly Design Competition #1 - [Ended]Posted in: Fan CreationsFor my third and final entry I have an addition tot he Giant archetype. Its fairly straight forward. Just know that it only loses the cost while its in your hand and your opponent used their hero power. its like Bolvar. Also The cards first idea was going to be a 10 mana 8/8 but thinking about it it would be so bad then. if you don't draw it in your starting hand you basically never playing it.
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Zaxlor posted a message on Weekly Design Competition #1 - [Ended]I was tempted to make this a neautral minion, but I think making it Shaman made a little more sense as the Totem is blocking the effects of the Hero Power. It shuts down Paladin, Rogue and Shamans really well as unless they have a board of a weapon in hand it'll be hard for them to deal with it.
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Zaxlor posted a message on Weekly Design Competition #1 - [Ended]Very usefull in Tempo decks, possibly also in Zoo and Hunter too. I was considering having her just re-apply your Hero Power if you'd already used it that turn (like going back in time), but that tottally scews up Rogue and to a less extent Shaman.
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Zaxlor posted a message on Weekly Design Competition #1 - [Ended]Fairly simple. Probably not very usefull till turn 7, but still fun to play early game, tottally screwing up Handlock or Warrior's Shield Slams.
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Magiliene posted a message on Weekly Design Competition #1 - [Ended]Posted in: Fan CreationsI feel its good to note that I am not a WoW player and such have limited knowledge of the lore. Also a note about this card is that it cannot change your hero power into NPC Hero power (Naxxramas) or a hero power you receive through a card (Jaraxxus or shadowform). This card allows you to slow down the aggression when playing against a hunter generally. You are no longer taking 2 damage per turn making it so that they cant just put you on an x-turn clock. Also for against handlock I designed it to be 4 mana so that you can't stop the initial turns of tapping so they can play a giant or a drake but you can use it to stop the tapping after that.Overall the card can throw off the opponent or give them an advantage(Imagine giving life tap to any class.) As for the stats: Being a 3/4 for 4 is really bad honestly. You die to a Yeti and leave it with 2 health. The card is well balanced in my mind.
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Ballinglikeafool posted a message on Best Epic card in the game?Posted in: Card Discussion -
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OddTroglodyte posted a message on Is tauntdruid a thing now?Posted in: DruidIt's more or less always been a thing. Ramp that only runs 1 copy of the force of nature/savage roar combo 2x claw, 2x AoW, Cenarius, 2x belcher a lot of control then hid a Rag and Ysera for when removal was gone. Hogger was a thing, sometimes. Druid was why Black Knight used to be a big deal(even before belchers).
Considering it used harvest golems for stick control early on, piloted shredders probably help it a bit and Boom can now take the BGHs/use the savage roar if you had to freak out and use Force of nature for control. Going just full on taunt with the class spells and argus would probably hurt the decks too much though, either killing your acceleration, high end, your low end or your removal(it's pretty packed to make it work).
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Alex_TB posted a message on Cancer, Ebola and the likes: An actually serious petition. Please stop using those words when refering to decks!Posted in: General Discussionyou don't have a right to not be offended
/thread
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I've tried him in a mage deck to synergize with antonidas, as well as a warlock demon deck. I wouldn't call either remarkably successful though. but just because he's not particularly useful on a high level doesn't mean he's a bad card necessarily
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interestingly, this seems to be the 1st class card we can be pretty certain about which wing it will come from (arachnid). I suppose maybe the warrior one leans military, and perhaps druid in plague, but those seems slightly less certain anyway.
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he also specifically mentioned Gothik, so that's a confirmed boss. he named another later I think, but I don't know anything about Warcraft/WoW, and I don't see any in the potential list that sound like what I heard him say, so not sure what it was