stormwind knight, just because the other two cards are terrible bodies.
My biggest gripe with 1 and 2 drops in arena is I feel like they have to do something if you play them past their curve. Which is why I love cards like knife juggler and sunfury protector. They still have value on turn 10.
Why not? It's a form of entertainment, it's not like most people spend their bill money on hearthstone. They spend money that they could use for things they want, and they chose to spend it on hearthstone.
I see no problem.
its like going to the movies for free, but for an extra $5 you get to shave 5 minutes off the waiting time in line. If you think that's worth money...
theres never been a tier 1 midrange deck and midrange is all paladin seems to be good at. it has 0 burst and 0 tempo
Single Combo Druid is 100% midrange and 100% tier 1. Sylvanas, Cenarius, AoL, Thaurissan, in older incarnations also Cairne, TBK, Rag.. That's nothing but midrange. Moreso, you could argue most Ramp Druid decks are midrange.
druid is very focused on midrange as well, but I'd call it a tier 2 class.
theres never been a tier 1 midrange deck and midrange is all paladin seems to be good at. it has 0 burst and 0 tempo
Miracle Rogue was midrange and it dominated the ladder for almost all of 2014 until it was nerfed several times.
I would argue that tempo decks are midrange decks. That would include deathlord priest and tempo mage.
You know the deck that tends to NOT reach top tier all that often: aggro decks like zoo and hunter. With only a few months of exceptions, aggro decks have flooded the numbered ranks and lower rank legendary rank then peter out as you get to the top.
OTOH, I don't think paladin has ever hit top tier unless midrange paladin hit the top when I didn't notice (which is possible)
miracle rogue was not midrange. it was control with burst. it also had tempo (all rogue decks have tempo, its THE tempo class).
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Rogue weapon in case you can't tell from the color
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the card sucks without warsong commander giving them charge.
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ratchet, kresh and kolkar are all ridiculously overpowered :)
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The closer their deck resembles a constructed deck, the more pissed I get.
2 wraths, 2 druid of the claw, 1 grovekeeper, 2 swipe. It's like cmon, how can you lose?
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stormwind knight, just because the other two cards are terrible bodies.
My biggest gripe with 1 and 2 drops in arena is I feel like they have to do something if you play them past their curve. Which is why I love cards like knife juggler and sunfury protector. They still have value on turn 10.
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it should do well. you have aoe, answers, and threats.
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people who are bad at managing their money will say "oh, it's only $0.99!!"
its like going to the movies for free, but for an extra $5 you get to shave 5 minutes off the waiting time in line. If you think that's worth money...
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druid is very focused on midrange as well, but I'd call it a tier 2 class.
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miracle rogue was not midrange. it was control with burst. it also had tempo (all rogue decks have tempo, its THE tempo class).
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theres never been a tier 1 midrange deck and midrange is all paladin seems to be good at. it has 0 burst and 0 tempo
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Chromaggus is a fine card, the problem is card draw isn't very important in Hearthstone overall. Only tempo and board advantage really matter
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because this and until a new hunter hero/power is introduced, hunter will always be rush.
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