Rogues biggest problem I think is the wagglepick, backstab wagglepick on turn 4 kills every taunt minion you could play in the earlygame except mogushan warden and unpowered steambot, wagglepick should be a 2/2 weapon for 4 mana because even if it dealt 4 less damage it would still be run just for the combo interaction in tempo rogue anyway its that good an effect.
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Rogues biggest problem I think is the wagglepick, backstab wagglepick on turn 4 kills every taunt minion you could play in the earlygame except mogushan warden and unpowered steambot, wagglepick should be a 2/2 weapon for 4 mana because even if it dealt 4 less damage it would still be run just for the combo interaction in tempo rogue anyway its that good an effect.
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It was hiding under our noses the whole time.