What’s strange? I said around 100, and you figured 95. It used to be more for me (around130). I’ve tracked for years. I do think events have been a big part of that loss. Events used to give many packs. In the current event, we get 0. In the previous event, we got 1 (I’m only counting current packs). Events are now giving cosmetics for game modes I don’t play.
It's undoubtedly true that they are stingier than before. As f2p, I used to open around 130 packs per expansion. It's down now to about 100. The rewards track isn't the biggest culprit though. They used to give out a lot of packs for events. They barely give out any now for events. There's a lunar new year event going on now without any real prizes. I think they are giving away some meaningless cosmetics.
Kind of related - why is the the big reward for level 100 a bad skin? Give us some kind of incentive to make it to 100! A pack, a card, some gold. Something.
I’m not sure yet if it’s just a balance issue. Time will tell, I guess.
It’s also true that no one plays hybrid DK decks, right? All red, all blue, or all green. I think the intent was to make hybrids viable, but that hasn’t worked out.
Is there a worse feeling than seeing the orange legendary in a pack and then realizing your pity timer was just reset on a worthless legendary? I just got the bad Druid beetle. Bummer. I'd have preferred just about any other legendary.
Not just two of them, they are easily discoverable in blood DK, so it's not uncommon to see 3-4 of them. At least it only leaves a 5/5 though instead of eating the removed stats like the insatiable devourer.
0
Agree with everything except the idea that parrot is unreliable. The amazing consistency of that big spell is the entire reason BSM works.
0
I’m 1-0 with the new horsemen! Scythe deck with the card that draws them and pits them against each other!
3
Rogue got two really good arena cards in this mini set.
4
Wow, Druid has this card for four mana. Two mana is a steal.
4
How can this look like that and not be a mech?
1
This is a good list. The game is better without these four things.
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What’s strange? I said around 100, and you figured 95. It used to be more for me (around130). I’ve tracked for years. I do think events have been a big part of that loss. Events used to give many packs. In the current event, we get 0. In the previous event, we got 1 (I’m only counting current packs). Events are now giving cosmetics for game modes I don’t play.
1
It's undoubtedly true that they are stingier than before. As f2p, I used to open around 130 packs per expansion. It's down now to about 100. The rewards track isn't the biggest culprit though. They used to give out a lot of packs for events. They barely give out any now for events. There's a lunar new year event going on now without any real prizes. I think they are giving away some meaningless cosmetics.
Kind of related - why is the the big reward for level 100 a bad skin? Give us some kind of incentive to make it to 100! A pack, a card, some gold. Something.
0
I’m not sure yet if it’s just a balance issue. Time will tell, I guess.
It’s also true that no one plays hybrid DK decks, right? All red, all blue, or all green. I think the intent was to make hybrids viable, but that hasn’t worked out.
2
I think it's just the combination of the very high health with the large amounts of board clear. It makes it strong against token/aggro decks.
2
Agree, discover is not good for this game.
0
It means they'd like you to invite new players to HS. Let them know that they can get 50 free packs now if they start playing.
1
Is there a worse feeling than seeing the orange legendary in a pack and then realizing your pity timer was just reset on a worthless legendary? I just got the bad Druid beetle. Bummer. I'd have preferred just about any other legendary.
1
It was a free card that completely dominated the meta for a good while. It’s fine for it to be weak now. Now if they would finally just nerf bran…
0
Not just two of them, they are easily discoverable in blood DK, so it's not uncommon to see 3-4 of them. At least it only leaves a 5/5 though instead of eating the removed stats like the insatiable devourer.