- pbreimon09
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Member for 10 years and 24 days
Last active Tue, Aug, 31 2021 13:00:25 -
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- 34 Total Posts
- 13 Thanks
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rjcv posted a message on Weekly Card Design Competition 9.13 - Submission TopicPosted in: Fan Creations -
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Matheus_HS posted a message on Face CollectorPosted in: Face CollectorW E A R E N O O N E , A N D E V E R Y O N E
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SrVitor posted a message on Our Imaginations Run Wild with Toki, Time-TinkerPosted in: NewsBlizzard also Ships Toki! (Toast + Poki)
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inorbert posted a message on New Warlock Spell Revealed - Kara Kazham!Posted in: NewsCho'gall value? :)
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csarmi posted a message on Your Opinions on the Blizzard Nerfs and EffectsPosted in: General Discussion1) The point of the nerfs was NOT to reduce the strength of any deck type. It was to balance some cards that limited design space or limited rotation changes affecting classes/archetypes.
2) Aggro decks are good for the game
3) At any healthy meta you are bound to face a high amount of aggro because they are overrepresented in matchmaking (as they play out faster).
4) Aggro decks are not brainless, in fact they are one of the hardest to play really well.
5) Any control deck that's built and played well will destroy aggro (control counters aggro).
+1) We have a thread for salt.
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9
hate this brawl. Never again plz.
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Deck's working great for me around rank 15. I don't have cairne or 1 vilespine so i replaced w/ journey below and black knight :)
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They need to make the rouge golden card color darker... looks too much like neutral
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prediction:
everyone will b**** and moan no matter what the nerfs are
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only need 10.8k more dust to build this deck!