• 4

    posted a message on New Rogue Card Reveal - Academic Espionage

    I now know where my stolen shaved pubes collection went.

    Posted in: News
  • 0

    posted a message on Vapourize vs Immune
    Quote from Marega >>

    Read the card again then come back.

    Moving on

     Read which card? 

    The implied effect of immune is the issue. 

    I guarantee 97% of hs players don't know how this interaction works. The thread was created to be informative  

    Thanks for your insightful contribution. 

    Man, there are some cranky assholes out there. 

    Posted in: General Discussion
  • 4

    posted a message on Vapourize vs Immune

    Thanks for the definition. 

    Still seems like the incorrect terminology for the effect. Might as well just call it divine shield this turn.

    And I thought I was making a next level play to get lethal. Mostly upset upset because I wasn't as smart as I thought I was. 

    Thanks guys for the responses. 

    I will now start a riot in protest. 

    Posted in: General Discussion
  • 0

    posted a message on Vapourize vs Immune

    Had an immune minion (done by deathspeaker) attack a mage with the vapourize secret. Minion died. This seems incorrect to me. Thoughts? 

    Posted in: General Discussion
  • 0

    posted a message on Should i disenchant my spiteful summoners?

     

    Quote from Kiraleinadr >>

     

    Quote from Xanius >>

    Yes. It's entirely and utterly useless and anti-gamewinning to get your 16/16 one turn later. Dust it and don't look back.

     
     The irony is strong in this one.
     
     The irony is that you don't know what irony means. The word you are looking for is sarcasm.
    Posted in: Card Discussion
  • -6

    posted a message on Six Card Nerfs Coming - Naga Sea Witch, Spiteful Summoner, and More!

    Honest opinion regarding nerfs:

    Naga - The same effect still happens, just 3 turns later, either you have an answer or you don't to 6 giants. Nerf = Fail.

    Call to Arms - no longer able to play in the strongest deck, you now have to play it in the second strongest deck (Murloc). Still good value at 5. Nerf = lateral move, but will affect meta.

    Lackey and Pact = these are one in the same because you pick can any of 6 cards in warlock to target for change. Affects consistency of deck, more susceptible to aggro now. Nerf = Positive

    Spiteful Summoner - still retarded value at 7 mana. Changes nothing. Still going to be played. Doesn't take the spot of any 7 drops in those decks. Nerf = Fail.

    Crystal Core - this deck wins against slow decks and fails hard to aggro, the flood of 4/4's aren't that much easier to deal with. Changes nothing. Nerf = Fail

     The meta will change. Hopefully significantly. Just less paladins and warlocks is an accomplishment. I will collect my dust, but feel the meta wont change by much until we see a new expansion.

    Posted in: News
  • 3

    posted a message on Six Card Nerfs Coming - Naga Sea Witch, Spiteful Summoner, and More!

     

    Quote from killanator6000 >>

    you're all a bunch of cry babies...learn to get good

     
     You're an idiot. The point of the nerfs is to stop the majority of players using the same decks because of the obvious power level advantage. Thank God the warlock, paladin, and spiteful decks will lose popularity and we can see some fresh new matchups.
    Get good? Tell me the counter to Tyrantus dropping on turn 6? Voidlord on turn 5/6? C2A with juggler first and perfect positioning? 6 Giants on turn 5?
    Posted in: News
  • 0

    posted a message on Mid-Term Bingo: Guess the Nerf

    To MxFragz,

    I think you misinterpreted what I wrote. Never said Cubelock was Tier 1. I am not saying you can't play any deck you like or that you are "brainless". None of that is in my post. What I have issue with is that 2 classes with very specific builds define every other possible class choice and deck type. "Control" decks are now defined as Cube-Abusing mana cheaters. Paladin rules the aggro game because of 2 cards. C2A and Divine Favour. Spiteful Summoner pulling a Tyrantus on turn 5/6 is not skillful decision. You high-roll the nuts or you get a worse case 12 mana worth of stats. No downside and no risk, just a typical expected linear play. This is why Rogue quest got nerfed, not because it won too much, it defined what decks were viable.

    I replied to your post because it was proof of my point. I am not salty, jaded, or suffering from chapped ass. I only hope to see a great game get better. 

    Also, this discussion is about what needs to be nerfed and what we expect. It's not about you feeling justified playing Tier 1 decks.

    Posted in: General Discussion
  • 0

    posted a message on Mid-Term Bingo: Guess the Nerf

     

    Quote from MxFragz >>

     

    Quote from Echtvad >>

    I think cubelock needs a nerf since it prevent control decks from existing.

     I play Hadronox and destroy every Cubelock I encounter.
     
     
     Congratulations! You are playing the Druid version of the deck that is contributing to meta balance issues.
    The meta of aggro vs mana-cheat. I miss midrange decks. I am ok with aggro decks having a fast start, control decks having powerful plays in the late game.
    This high-roll trend of Hearthstone since Karazhan is a problem.
    Bring back the skill requirement, the decision making, the adaptation to the game play, give classes more than 1 viable option.
    Carnivorous Cube has to get the hammer, Spiteful Summoner has to get whacked, Divine Favor needs to be adjusted, Defile is too much value for the cost.
    Blizzards trend of building up classes from being weak to powerful is good, but they need to look at the long term effects. Paladin and Warlock were very weak around the time of Ungoro and now we are stuck with the same decks controlling the meta for almost a year.
    Not very good design. Hearthstone survives this because of the lack of competition. Maybe MTG: Arena or theBrode's new Indie company mixes it up.
      
    Posted in: General Discussion
  • 0

    posted a message on The 'Told You So' Prediction Thread

     

    Quote from Darksun200 >>

     

    Quote from Stuie721 >>

    What! came before... yes, the thr1 shall n/ shift

    Accompanied by a 2 that stANDs al1, konspiring? spit#

    rallying cris;.. shall say goodbye!

    4 there's littlelittles to coMMiT! 

    The pale FACE? shall imbUe#.fear

    And the queen-1 whom burns >...

    tHE 4mer shall triumph!while the last... choir (t)

    The Hunt! who dares... The Trees! be dire;

    ####

    and that!/// which shakes? shall wait ;)

     
     
    Quote from Stuie721 >>

     

     
     Do..do you only speak in riddles?
     

    SPot oN!

    I 2 hoping konspiring? spit# the rally cris; wit pale FACE? shall imBuest most of fear!

    I dare The Hunt!. Damn dire trees might mess erting up. (t) ####

    Queen-1 four lief!

     
    Posted in: General Discussion
  • 0

    posted a message on The 'Told You So' Prediction Thread

    SPot oN!

    I 2 hoping konspiring? spit# the rally cris; wit pale FACE? shall imBuest most of fear!

    I dare The Hunt!. Damn dire trees might mess erting up. (t) ####

    Queen-1 four lief!

    Posted in: General Discussion
  • 0

    posted a message on New Shaman Spell - Blazing Invocation

    I hadn't even thought of that. Good Point.

    Choo choo( in the past.

    Posted in: Card Discussion
  • 0

    posted a message on New Shaman Spell - Blazing Invocation

     

    Quote from Stuie721 >>

    The card conspires! On impression; what? But too much noIse, and MOre. In others!

    Certainly, no? Looks deceive! Ai, deceptionb afoot. Yes!

    So what#worth? = 2

    cardslot? unknown!... yet, no1no!

     
     I agree 100%.
    Deceptionb afoot... no1no
    Posted in: Card Discussion
  • 1

    posted a message on New Paladin Minion - Paragon of Light

    I voted "playable" - (translation: rank 20 or Arena)

    It doesn't do much on its own, which means it has to be combined with something. Buff focused paladin doesn't work consistently.

    Missing taunt and lifesteal is not the reason it doesn't work. So this card solves a problem no one has.

    Posted in: Card Discussion
  • 4

    posted a message on New Card Reveal - Witchwood Piper

    This is pure genius. Most concise review yet of a card.

    This is next level poetic prose, that needs to be read at least 38 time before you truly understand.

    All the haters, jumping on the structure and vague use of modern English, only show how naive they are.

    Gnomishy! I am++++++!? no?Yes!

    Posted in: News
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