The limitations and weaknesses for Warrior are a joke. They do have draw and card generations; and who cares about swarming and multi-minions buff when you have the craziest removals of the game?!
- okanial
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A_Flagrants posted a message on 10 New Classic Cards, Vanish & Mind Blast to Hall of FamePosted in: News -
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HyperNova posted a message on Hearthstone Patch 11.2 - Taverns of Time Event, New Bundles, Free Golden Card PackPosted in: NewsAs a free to play player you aren’t putting any direct financial contribution towards the game development. You can’t expect to get everything just given to you. There has to be some incentives for paying customers and cheap bundles are a good way to do this.
Blizzard isn’t a charity it’s a business.
Playing free to play is fine but you can’t complain about not getting all the same benefits paying players get. There has to be some trade of for playing a game for free. Whether that’s ads, pay walls or time investment. Be thankful HS doesn’t use stupidly restrictive pay walls and ads in this game like a lot of other F2P games do.
If you like the game maybe directly support its development from time to time and put your hand in your pocket.
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Easily counterable in wild with Brann, Loatheb. Won`t see play
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Got a ripple in time for my first run. Played on turn 1 and got wisp. Turn 1 7/7. Thank god that warrior didn't have whirlwind
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I went blind on my first try, didn`t even know it had CotW. Thanks for the tips
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OP in arena. You always draft at least 4-5 taunt minions. Lifesteal will also be pretty popular. There are good divine shield minions alrady such as sunwalker but you would select silvermoon guardian or something too if you already have this one and windfury is not that necessary but mangable with the addition of stormwatcher or whatever his name was. Even if it hits just two criteria it is enough
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Wish it was something like discover a minion from your deck and be a copy of it. It could be much more powerful and still not broken
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Mage an Shaman removels namely Hex, secret and normal Polymorph, doesn`t work after the quest. But Paladin ones like Dinosize, aldor peacekeeper and equality works. Isn`t it absurd. They all specify the stats so what is the difference
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Azure Drake
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How can nobody mentions mage? Okay tempo mage can survive for maybe 3 more months until Flamewaker is rotated out but that`s it. Tempo didn`t get a single tool, freeze mage didn`t get a single tool and then there is Reno.
Reno mage is my favourite deck. But now the only cards I can add is Solia, Kazakur and maybe that 3/4 which can give me the extra reno. But how am I supposed to deal with all that Jade Golems? Reno mage is a slow deck which will let others to make 10/10s every turn. Winning with fatigue will not be possibble against at least druid. So, if mage doesn`t get any love at the next expansion they are doomed to play freeze mage which will als loose a lot power with Emperor gone. There is not enough card to make secrets work and tempo-freeze will always turn into regular freeze
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I`m playing somewhat similar deck to this and I`d say Antonidas isn`t necessary since the deck has lots of big drops. What I`d suggest is Medhiv`s Valet which can be useful in early game since you have ice block and jeveled scarab which has insane synergy with Brann.