It's unbelievably awful. I know some days you just get constant bad matchups (today was one of those days for sure) but Mid Jade Shaman is completely broken. Wrecks aggro, wrecks control, wrecks midrange. You just have to hope you get a god draw to beat it. Only luck I've had is playing C'thun Kun druid, which is terrible against everything else. Went from Rank 10 to Rank 17 today, and at one point played probably ten out of twelve mid shamans. I was screaming.
I've been playing zoo from rank 10-5, and I was at a point where I'd keep facing mid-range shaman and tempo warrior and losing the board at some point. So I removed both Knife Jugglers and the one Dark Iron Dwarf I'd been running (don't have Gormok the Impaler) and subbed in a Crazed Alchemist, an Acidic Swamp Ooze, and... a Shadowflame. The one thing zoo doesn't have is a comeback mechanic, and a Power Overwhelming/Shadowflame combo can turn the game around against mid shaman or tempo warrior. They don't really have a way to regain the board after you've played a Sea Giant, then used Shadowflame on a PI'd tentacle or something. I'm about to get into the non winstreak meta so this may not apply, but they've been good tech choices for me thus far
This deck is badddddd. It's almost impossible to maintain any kind of board control, and you can't put pressure on your opponent without it. There's zero draw, and without preparation it's really difficult to fit in tinker's + flurry for a finisher. In the current meta a deck like this will just get wrecked over and over again. I constantly found myself on turn 5, out of cards, and no minions on the board. Good luck with that.
4
Right, but "russian roulette" isn't how i would describe a good deck that consistently wins.
0
Trash deck. Really hard to get any of the minions to stick.
17
trololo
0
It's unbelievably awful. I know some days you just get constant bad matchups (today was one of those days for sure) but Mid Jade Shaman is completely broken. Wrecks aggro, wrecks control, wrecks midrange. You just have to hope you get a god draw to beat it. Only luck I've had is playing C'thun Kun druid, which is terrible against everything else. Went from Rank 10 to Rank 17 today, and at one point played probably ten out of twelve mid shamans. I was screaming.
1
I've been playing zoo from rank 10-5, and I was at a point where I'd keep facing mid-range shaman and tempo warrior and losing the board at some point. So I removed both Knife Jugglers and the one Dark Iron Dwarf I'd been running (don't have Gormok the Impaler) and subbed in a Crazed Alchemist, an Acidic Swamp Ooze, and... a Shadowflame. The one thing zoo doesn't have is a comeback mechanic, and a Power Overwhelming/Shadowflame combo can turn the game around against mid shaman or tempo warrior. They don't really have a way to regain the board after you've played a Sea Giant, then used Shadowflame on a PI'd tentacle or something. I'm about to get into the non winstreak meta so this may not apply, but they've been good tech choices for me thus far
0
yogg tempo mage for sure. unless they get god draw you can beat em consistently
1
This deck is badddddd. It's almost impossible to maintain any kind of board control, and you can't put pressure on your opponent without it. There's zero draw, and without preparation it's really difficult to fit in tinker's + flurry for a finisher. In the current meta a deck like this will just get wrecked over and over again. I constantly found myself on turn 5, out of cards, and no minions on the board. Good luck with that.
11
this brawl is going to make me uninstall. boring, slow, completely RNG based.