So, i i new hearthstone player, have been playing for 6 months, and i iound wild more enjoyable. I crafted my quest mage a week ago and found out that it is SO powerful that literally nobody can do anything against me, so i i climb from b10 to d5 for like 6 hours of play with only x3 bonus stars. This deck is example of those interesting decks, that i injoy playing, since i hate playing aggro, its very boring to me
So what is the point of the thread: i wonder what makes it so strong, though some nerfs literally done nothing to it. What are your thoughts. Please don't afraid to share your opinions
На твоём месте, я бы для начала начал покупать по 10 паков последних дополнений, чтобы получить гарантированную легендарку, если ты уже сделал это, то просто копи на новое дополнение
Can somebody tell me how to beat the 4th boss, but PLEASE don't offer rez priest. I have a rather wide collection except for priest, shaman and warrior
This is not a salty thread, but generally want to see what are people's least favorite cards in standard at this current time. Try to give reasons and not just slate classes off, its about looking at cards you find crazy or you just hate seeing in the standard format.
This card is really powerful for its mana cost and its ability. Like Siamat is a legendary card at the same mana cost and does not even come close to the bonkers power of this class rare. Taunt, Reborn, can't be targeted by spells or hero powers and the beast tag all for 7 mana? I say this is one of the best taunts if not THE best in standard at this current time. I dont find it broken to play against, but very powerful when summoned using Strength in Numbers and really unfun when you have to kill it twice only to deal with another one possibly on the next turn.
People could argue to add more of Death hunters cards on the list, but for me this one is the most powerful hands down. I think this card is the only one on my list i would straight up called broken. It has amazing stats, a mini fire ball effect and is a demon, all of this only costing 7 mana. When i see one of these played i just know im probs going to loose unless i can kill it immediately and even then i think i am most likely dead.
Warlock has the one of best Galakrond and plague of flames just seems over the top in my opinion. Warlocks have lots of good board clears and giving them a 1 mana board clear with super easy ways to summon cheap disposable imps just seems not right. Like the other plagues like Plague of Murlocs and Plague of Death seem to have generally big disadvantages and risks for both players and plagues like Plague of Madness and Plague of Wrath require a set up, Plague of Flames is cheapest and easiest with the best effect for a class who can take full advantage of it. I do think its annoys me most out of any other standard warlock card for being lacking flavour and very powerful.
This is a weird one on a list of hated cards, but i just think its design is really poor. Getting Kragg from a random effect like Sky Raider makes it useless as it does not even have decent stats for its mana cost, However playing it with a quest makes it one of the best neutral 4 drops in standard . I know the argument is "Well its meant to have bad stats as it has a powerful effect" However, i would argue that Questing Explorer and Licensed Adventurer both have better stats with quest support. I think for me a legendary tribe minion with can be added to your hand outside a quest deck that is really swingy or useless just is bad design imo. If it did not have a tribe or is not a legendary i would be less bothered, but getting it off something like Brightwing feels either really REALLY bad or really good depending if you have a quest.
what cards do you hate in standard?
For Winged Guarding i would say that there is no problem with it. The eye of the problem in Strengh in Numbers as you can cheat out very awesome minions for just 1 mana. But at the same time, Strengh in Numbers must be powerful because druid is a "good" class and it doesn't have a Galakrond
-9
Is it poisonous to heroes???lol)) This might be a pretty good fit to face hunter
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And of course you can close this thread, thanks to the glide
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So, i i new hearthstone player, have been playing for 6 months, and i iound wild more enjoyable. I crafted my quest mage a week ago and found out that it is SO powerful that literally nobody can do anything against me, so i i climb from b10 to d5 for like 6 hours of play with only x3 bonus stars. This deck is example of those interesting decks, that i injoy playing, since i hate playing aggro, its very boring to me
So what is the point of the thread: i wonder what makes it so strong, though some nerfs literally done nothing to it. What are your thoughts. Please don't afraid to share your opinions
3
You can disenchant it without any doubts though you are desencanting it for a full cost, you don't lose anything since you can craft it again
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Got scammed last week at exact scheme you've described. Totally agree with you
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По поводу вопроса:
На твоём месте, я бы для начала начал покупать по 10 паков последних дополнений, чтобы получить гарантированную легендарку, если ты уже сделал это, то просто копи на новое дополнение
0
Iя тоже из России можешь добавить меня можем помогать друг другу.
nickisaname#2106
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Where do you know???
0
Slegar#2164 is SCAMMER, HE DELETED HIS POST AND BLOCKED ME PLEASE ADD HIM TO BAN
0
nickisaname#2106
Region eu
Can prove everything, not a scammer
1
Can somebody tell me how to beat the 4th boss, but PLEASE don't offer rez priest. I have a rather wide collection except for priest, shaman and warrior
1
So far have beaten first three bosses with standart quest warlock
4
Good thing: i love play Hanar
Bad thing: i hate when it is played by the opponent
0
10th June
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For Winged Guarding i would say that there is no problem with it. The eye of the problem in Strengh in Numbers as you can cheat out very awesome minions for just 1 mana. But at the same time, Strengh in Numbers must be powerful because druid is a "good" class and it doesn't have a Galakrond