• 1

    posted a message on Known Issues Patch 28.4 - Heroic Duels Closed - BG Land Lubber Ban & More

    Good! Keep Velarok like that!

    Posted in: News
  • 10

    posted a message on Free Warcraft Rumble Card Back Now Available!

    I read on other sites that you need to finish the first zone by beating Hogger, not sure if that's correct or not.

    Edit: Forgot to mention that I got mine by only doing that, didn't go to the other zones. Also, if you don't get the reward prompt, close the game and re-open it. That happened to me and once I re-launched the game I got the prompt.

    Posted in: News
  • 0

    posted a message on 1500 XP Quest Trading - Play A Friend! (#7)

    Battletag: PowerSlave#1939

    Region: NA

    Trade only?: Yes, you go first.

    Done!

    Posted in: Players and Teams Discussion
  • 0

    posted a message on How does Deathbringer Saurfang's deathrattle work when copied to other minions?

    OK, thanks for the answers! I guess it was like I feared during the game then. I figured they got an extra copy of The Primus and that was pretty much checkmate. I could not longer use Reverberations to make a copy of one of their big minions until I got them at 8 or less health, otherwise they would just play The Primus and get a ton of health. In the end I died with Ice Block up from drawing the plagues shuffled into my deck.

    Posted in: Card Discussion
  • 0

    posted a message on How does Deathbringer Saurfang's deathrattle work when copied to other minions?

    I was playing the brawl and had and opponent use Death Growl to copy Deathbringer Saurfang's deathrattle into The Primus and I'm not sure what exactly the "this" part of his deathrattle means in this case. After both died, did they get 2 copies of Saurfang or a copy of each minion? HSreplay is not showing the minions they got on the match replay.

    Posted in: Card Discussion
  • 0

    posted a message on The Void Singularity is This Week's Tavern Brawl

    You forgot to remove the first line about Yogg servant's after you copied that thread to edit into this one.

    Posted in: News
  • 1

    posted a message on Play or destroy 30... mechs?

    That's why I posted it here and not on Blizzard forums. It's not like they read anything here. But then, it's not like they read their forums either...

    Posted in: General Discussion
  • 0

    posted a message on Play or destroy 30... mechs?

    So, just so you guys know that, as usual, they didn't bother properly coding and testing the event quests. I just played a plague DK mirror, without a single mech involved and, at the end, my quest to play or destroy 30 mechs was completed. Not sure if it's checking for undead or just any minion, but you don't need to do it with mechs. I'd check to see if it's any minion first in case you are not playing a deck with undead. Good luck finishing your quest!

    Posted in: General Discussion
  • 7

    posted a message on Battle of the Bands is This Week's Tavern Brawl: Week 2

    How is this dungeon-run style? You get no buckets to add cards to your deck and no treasures.

    Posted in: News
  • 1

    posted a message on I didn't find any rare or normal Death Knight cards in my packs

    80 packs should definitely give you all of the normal and rare cards from the expansion, including the death knight ones. I got them all from 60 packs. Aren't you talking about the Path of Arthas cards? They are in a separate bundle you have to buy for 2000 gold, like a mini set.

    Posted in: General Discussion
  • 0

    posted a message on reward track lvl100 hero reward

    It's a known issue, but they said they aren't fixing it this patch. When the next expansion launches you will get a prompt to pick your reward from the previous track.

    Posted in: Site Feedback & Support
  • 0

    posted a message on 1500 XP Quest Trading - Play A Friend! (#7)

    Battletag: PowerSlave#1939
    Region: NA
    Trade only? Yes, you go first.

    Done with SneakyTurtle, thx!

    Posted in: Players and Teams Discussion
  • 2

    posted a message on Clockwork Quest Priest

    This deck seems to have just been copied from some constructed standard version, but that's actually bad for the brawl. What you want for this brawl is to advance your quest each turn until you complete it on 8 mana, then play the reward at 9 mana and draw the shard at 10 mana. That makes Devourer and Denathrius bad. You also want to avoid cards that can't be played the turn you draw it, like the Amulet which can't be played if you don't have minions to resurrect. I also replaced Spirit Guide with Gold Road Grunt because you don't really want draw to avoid filling your hand. The quest already discovers 3 cards along the way and you are only playing one card each turn, so you might end up with a full hand and burn important draws, specially if you played the Spirit Guide and end up getting Xyrella as your 8 mana draw.

    Posted in: Clockwork Quest Priest
  • 0

    posted a message on C'thun quests 7 - how??

    Got it done easily the same way as mentioned above. Picked beast attack buffing treasures for Trigore and Niuzao and the extra totems for Baine, which gives extra triggers for Trigore since they have to attack the taunt first and it redirects to grounding, then the taunt again for another backlash.

    Posted in: Mercenaries
  • 0

    posted a message on Yogg tasks revived

    Ok, so, after further inspection, the tasks and equipment names refer to C'thun instead of Yogg. And that means the bug will affect C’thun because those are supposed to be his tasks.

    Once again, this is a result of the lazy devs copy and paste job without checking or testing anything else after that. The intern who coded C’thun tasks literally copied then from Yogg’s and forgot to change the mercs id and the abilities id. Let’s see if they will fix this before the event begins.

    Posted in: Mercenaries
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